Feature update release
- Fix MMC3 errors by RokkumanX
- Bug fix for sprites having wrong coordinates when exported using "Save frames which the tiles are first shown" option in the HD Pack Builder.
- Change Sprite Viewer to show Y coordinate as actual coordinate on screen instead of using the first byte in OAM directly.
- Split the Exclusive full screen mode refresh rate setting into NTSC and PAL / Dendy.
- Add option to break on unlogged code to debugger.