Skip to content

Fixed the situation where the texture inside the FBO is destroyed when WebGPU switches scenes. #5682

Fixed the situation where the texture inside the FBO is destroyed when WebGPU switches scenes.

Fixed the situation where the texture inside the FBO is destroyed when WebGPU switches scenes. #5682

Triggered via pull request August 16, 2024 06:09
@GengineJSGengineJS
opened #17547
Status Success
Total duration 12s
Artifacts

automation_labels.yml

on: pull_request_target
automate-labels
5s
automate-labels
Fit to window
Zoom out
Zoom in

Annotations

1 warning
automate-labels
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/