Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Gamecube wheel support #7

Open
wants to merge 5 commits into
base: master
Choose a base branch
from
Open

Commits on Nov 22, 2015

  1. Add basic gamecube wheel support

    Function parameter "status" added to have access to "device" property and use it to change the read command.
    Otamay committed Nov 22, 2015
    Configuration menu
    Copy the full SHA
    8bc7931 View commit details
    Browse the repository at this point in the history
  2. Add basic gamecube wheel support

    Added Gamecube Wheel device ID and parameter "status" to read function.
    Otamay committed Nov 22, 2015
    Configuration menu
    Copy the full SHA
    2d60b54 View commit details
    Browse the repository at this point in the history

Commits on Nov 23, 2015

  1. Gamecube.h rewritten

    Gamecube as an object with support for Steering Wheel with force enabled
    Otamay committed Nov 23, 2015
    Configuration menu
    Copy the full SHA
    9eab038 View commit details
    Browse the repository at this point in the history
  2. Gamecube.cpp rewritten

    Gamecube object rewritten, added support for Steering Wheel and force support. Code is extensible allowing other devices to be implemented.
    Otamay committed Nov 23, 2015
    Configuration menu
    Copy the full SHA
    c3fdfeb View commit details
    Browse the repository at this point in the history
  3. Gamecube_Test_new.ino example

    This example shows how to use the Gamecube object with the rewritten gamecube libraries
    Otamay committed Nov 23, 2015
    Configuration menu
    Copy the full SHA
    8e5af72 View commit details
    Browse the repository at this point in the history