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Merge pull request #772 from quadproduction/release/3.16.9-quad-1.14.0
release/3.16.9-quad-1.14.0
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openpype/hosts/blender/blender_addon/addons/SetRenderPaths.py
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import bpy | ||
import logging | ||
import os | ||
import subprocess | ||
from enum import Enum | ||
from pathlib import Path | ||
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from libs import paths, templates | ||
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logging.basicConfig(level=logging.INFO) | ||
log = logging.getLogger(__name__) | ||
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bl_info = { | ||
"name": "Render Playblast", | ||
"description": "Render sequences of images + video, with OpenGL, from viewport or camera view", | ||
"author": "Quad", | ||
"version": (1, 1), | ||
"blender": (2, 80, 0), | ||
"category": "Render", | ||
"location": "View 3D > UI", | ||
} | ||
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class NodesNames(Enum): | ||
RENDER_LAYERS = 'R_LAYERS' | ||
OUTPUT_FILE = 'OUTPUT_FILE' | ||
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def get_render_folderpath(): | ||
return templates.get_render_node_output_path() | ||
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def set_global_output_path(create_directory=False): | ||
bpy.context.scene.render.filepath = templates.get_render_global_output_path() | ||
log.info(f"Global output path has been set to '{bpy.context.scene.render.filepath}'") | ||
if create_directory: | ||
Path(bpy.context.scene.render.filepath).mkdir(parents=True, exist_ok=True) | ||
log.info(f"Folder at path '{bpy.context.scene.render.filepath}' has been created.") | ||
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def set_render_nodes_output_path(): | ||
for output_node in [node for node in bpy.context.scene.node_tree.nodes if node.type == NodesNames.OUTPUT_FILE.value]: | ||
render_node = _browse_render_nodes(output_node.inputs) | ||
render_layer_name = render_node.layer | ||
render_node_output_path = templates.get_render_node_output_path(render_layer_name=render_layer_name) | ||
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output_node.base_path = render_node_output_path | ||
log.info(f"File output path has been set to '{output_node.base_path}'.") | ||
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def _browse_render_nodes(nodes_inputs): | ||
node_links = list() | ||
for nodes_input in nodes_inputs: | ||
node_links.extend(nodes_input.links) | ||
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for node_link in node_links: | ||
target_node = node_link.from_node | ||
if target_node.type == NodesNames.RENDER_LAYERS.value: | ||
return target_node | ||
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target_node = _browse_render_nodes(target_node.inputs) | ||
if target_node: | ||
return target_node | ||
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class VIEW3D_PT_set_render_paths(bpy.types.Panel): | ||
bl_label = "Set Render Paths" | ||
bl_space_type = 'VIEW_3D' | ||
bl_region_type = 'UI' | ||
bl_category = "Quad" | ||
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def draw(self, context): | ||
layout = self.layout | ||
col = layout.column() | ||
col.operator('setpaths.render', text="Set Render Paths") | ||
col.operator('setpaths.open', text="Open Last Render Folder") | ||
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class OBJECT_OT_set_paths(bpy.types.Operator): | ||
bl_idname = "setpaths.render" | ||
bl_label = "Set Render Path" | ||
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def execute(self, context): | ||
set_global_output_path(create_directory=True) | ||
set_render_nodes_output_path() | ||
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return {'FINISHED'} | ||
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class OBJECT_OT_open_render_folder(bpy.types.Operator): | ||
bl_idname = "setpaths.open" | ||
bl_label = "Open Last Render Folder" | ||
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def execute(self, context): | ||
latest_render_folderpath = paths.get_version_folder_fullpath( | ||
get_render_folderpath() | ||
) | ||
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if not latest_render_folderpath or not latest_render_folderpath.exists(): | ||
self.report({'ERROR'}, "File '{}' not found".format(latest_render_folderpath)) | ||
return {'CANCELLED'} | ||
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subprocess.Popen('explorer "' + str(latest_render_folderpath.resolve()) + '"', shell=True) | ||
return {'FINISHED'} | ||
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def register(): | ||
bpy.utils.register_class(VIEW3D_PT_set_render_paths) | ||
bpy.utils.register_class(OBJECT_OT_set_paths) | ||
bpy.utils.register_class(OBJECT_OT_open_render_folder) | ||
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def unregister(): | ||
bpy.utils.unregister_class(VIEW3D_PT_set_render_paths) | ||
bpy.utils.unregister_class(OBJECT_OT_set_paths) | ||
bpy.utils.unregister_class(OBJECT_OT_open_render_folder) |
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