Skip to content

Commit

Permalink
4.11.0
Browse files Browse the repository at this point in the history
  • Loading branch information
yairm210 committed Apr 1, 2024
1 parent 18f27bc commit c2a2bcb
Show file tree
Hide file tree
Showing 44 changed files with 1,603 additions and 197 deletions.
48 changes: 43 additions & 5 deletions android/assets/jsons/translations/Afrikaans.properties
Original file line number Diff line number Diff line change
Expand Up @@ -3688,6 +3688,8 @@ requires [amount] movement =
# Requires translation!
costs [stats] stats =
# Requires translation!
costs [amount] [stockpiledResource] =
# Requires translation!
once =
# Requires translation!
[amount] times =
Expand Down Expand Up @@ -3932,6 +3934,16 @@ in [regionType] Regions =
# Requires translation!
in all except [regionType] Regions =
# Requires translation!
when number of [countable] is equal to [countable2] =
# Requires translation!
when number of [countable] is different than [countable2] =
# Requires translation!
when number of [countable] is greater than [countable2] =
# Requires translation!
when number of [countable] is less than [countable2] =
# Requires translation!
when number of [countable] is between [countable2] and [countable3] =
# Requires translation!
Free [unit] appears =
# Requires translation!
[positiveAmount] free [unit] units appear =
Expand Down Expand Up @@ -11541,6 +11553,8 @@ Great People =
# Requires translation!
Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. =
# Requires translation!
Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). =
# Requires translation!
Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. =
# Requires translation!
Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! =
Expand Down Expand Up @@ -11846,6 +11860,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for
# Requires translation!
UI Tips =
# Requires translation!
World screen =
# Requires translation!
Skip all units to end a turn quickly =
# Requires translation!
Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. =
# Requires translation!
Toggle notification list display =
# Requires translation!
On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. =
Expand All @@ -11856,6 +11876,14 @@ Entering a city screen quickly =
# Requires translation!
You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. =
# Requires translation!
Upgrade multiple units of the same type =
# Requires translation!
On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. =
# Requires translation!
In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. =
# Requires translation!
City screen =
# Requires translation!
Additional controls for the construction queue =
# Requires translation!
Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. =
Expand All @@ -11864,17 +11892,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its
# Requires translation!
Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. =
# Requires translation!
Show Great Person Points breakdown =
# Requires translation!
In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. =
# Requires translation!
Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. =
# Requires translation!
Tech screen =
# Requires translation!
Queue multiple technologies in different branches =
# Requires translation!
On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. =
# Requires translation!
Right-click or long press multiple techs to append them to the research queue, whatever their branch is. =
# Requires translation!
Upgrade multiple units of the same type =
# Requires translation!
On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. =
# Requires translation!
In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. =
Overview screens =
# Requires translation!
Reveal known resources on world screen =
# Requires translation!
Expand All @@ -11884,6 +11916,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only
# Requires translation!
If more than one tile is available, click repeatedly on the notification to cycle through all of them. =
# Requires translation!
Show diagram line colors =
# Requires translation!
In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. =
# Requires translation!
Miscellaneous =
# Requires translation!
External links =
# Requires translation!
External links support right-click or long press to copy the link to the clipboard instead of launching the browser. =
Expand Down
48 changes: 43 additions & 5 deletions android/assets/jsons/translations/Belarusian.properties
Original file line number Diff line number Diff line change
Expand Up @@ -3611,6 +3611,8 @@ requires [amount] movement =
# Requires translation!
costs [stats] stats =
# Requires translation!
costs [amount] [stockpiledResource] =
# Requires translation!
once =
# Requires translation!
[amount] times =
Expand Down Expand Up @@ -3855,6 +3857,16 @@ in [regionType] Regions =
# Requires translation!
in all except [regionType] Regions =
# Requires translation!
when number of [countable] is equal to [countable2] =
# Requires translation!
when number of [countable] is different than [countable2] =
# Requires translation!
when number of [countable] is greater than [countable2] =
# Requires translation!
when number of [countable] is less than [countable2] =
# Requires translation!
when number of [countable] is between [countable2] and [countable3] =
# Requires translation!
Free [unit] appears =
# Requires translation!
[positiveAmount] free [unit] units appear =
Expand Down Expand Up @@ -11490,6 +11502,8 @@ Great People =
# Requires translation!
Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. =
# Requires translation!
Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). =
# Requires translation!
Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. =
# Requires translation!
Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! =
Expand Down Expand Up @@ -11795,6 +11809,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for
# Requires translation!
UI Tips =
# Requires translation!
World screen =
# Requires translation!
Skip all units to end a turn quickly =
# Requires translation!
Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. =
# Requires translation!
Toggle notification list display =
# Requires translation!
On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. =
Expand All @@ -11805,6 +11825,14 @@ Entering a city screen quickly =
# Requires translation!
You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. =
# Requires translation!
Upgrade multiple units of the same type =
# Requires translation!
On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. =
# Requires translation!
In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. =
# Requires translation!
City screen =
# Requires translation!
Additional controls for the construction queue =
# Requires translation!
Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. =
Expand All @@ -11813,17 +11841,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its
# Requires translation!
Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. =
# Requires translation!
Show Great Person Points breakdown =
# Requires translation!
In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. =
# Requires translation!
Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. =
# Requires translation!
Tech screen =
# Requires translation!
Queue multiple technologies in different branches =
# Requires translation!
On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. =
# Requires translation!
Right-click or long press multiple techs to append them to the research queue, whatever their branch is. =
# Requires translation!
Upgrade multiple units of the same type =
# Requires translation!
On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. =
# Requires translation!
In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. =
Overview screens =
# Requires translation!
Reveal known resources on world screen =
# Requires translation!
Expand All @@ -11833,6 +11865,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only
# Requires translation!
If more than one tile is available, click repeatedly on the notification to cycle through all of them. =
# Requires translation!
Show diagram line colors =
# Requires translation!
In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. =
# Requires translation!
Miscellaneous =
# Requires translation!
External links =
# Requires translation!
External links support right-click or long press to copy the link to the clipboard instead of launching the browser. =
Expand Down
48 changes: 43 additions & 5 deletions android/assets/jsons/translations/Bosnian.properties
Original file line number Diff line number Diff line change
Expand Up @@ -3922,6 +3922,8 @@ requires [amount] movement =
# Requires translation!
costs [stats] stats =
# Requires translation!
costs [amount] [stockpiledResource] =
# Requires translation!
once =
# Requires translation!
[amount] times =
Expand Down Expand Up @@ -4166,6 +4168,16 @@ in [regionType] Regions =
# Requires translation!
in all except [regionType] Regions =
# Requires translation!
when number of [countable] is equal to [countable2] =
# Requires translation!
when number of [countable] is different than [countable2] =
# Requires translation!
when number of [countable] is greater than [countable2] =
# Requires translation!
when number of [countable] is less than [countable2] =
# Requires translation!
when number of [countable] is between [countable2] and [countable3] =
# Requires translation!
Free [unit] appears =
# Requires translation!
[positiveAmount] free [unit] units appear =
Expand Down Expand Up @@ -11801,6 +11813,8 @@ Great People =
# Requires translation!
Certain buildings, and specialists in cities, generate Great Person points per turn.\nThere are several types of Great People, and their points accumulate separately.\nThe number of points per turn and accumulated points can be viewed in the Overview screen. =
# Requires translation!
Alternatively, the Great Person points breakdown per city can be viewed in each city screen (see UI Tips article). =
# Requires translation!
Once enough points have been accumulated, a Great Person of that type will be created!\nEach Great Person can construct a certain Great Improvement which gives large yields over time, or immediately consumed to provide a certain bonus now. =
# Requires translation!
Great Improvements also provide any strategic resources that are under them, so you don't need to worry if resources are revealed underneath your improvements! =
Expand Down Expand Up @@ -12106,6 +12120,12 @@ The arrow keys allow navigation as well - left/right for categories, up/down for
# Requires translation!
UI Tips =
# Requires translation!
World screen =
# Requires translation!
Skip all units to end a turn quickly =
# Requires translation!
Right-click or long press the "Next unit" button to open a popup menu which allows to end a turn without having to cycle through all units. If some units are automated, a dedicated button is available to move them before ending the turn. =
# Requires translation!
Toggle notification list display =
# Requires translation!
On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. =
Expand All @@ -12116,6 +12136,14 @@ Entering a city screen quickly =
# Requires translation!
You can Right-click or long press a city button on the World screen. The result is the same as tapping it twice - once to select and move the button, again to trigger a reaction: show the city screen (if the city is yours to inspect), or offer the foreign city info popup. =
# Requires translation!
Upgrade multiple units of the same type =
# Requires translation!
On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. =
# Requires translation!
In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. =
# Requires translation!
City screen =
# Requires translation!
Additional controls for the construction queue =
# Requires translation!
Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. =
Expand All @@ -12124,17 +12152,21 @@ The "Disable" option moves an item to a separated "Disabled" tab, preventing its
# Requires translation!
Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. =
# Requires translation!
Show Great Person Points breakdown =
# Requires translation!
In the right sidepanel, click a Great People row to display the details of Great Person Points (GPP) accumulated each turn by the current city, for this type of Great People. =
# Requires translation!
Click any of the Great People icons to display all GPP accumulated each turn by the current city, for all types of Great People. =
# Requires translation!
Tech screen =
# Requires translation!
Queue multiple technologies in different branches =
# Requires translation!
On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. =
# Requires translation!
Right-click or long press multiple techs to append them to the research queue, whatever their branch is. =
# Requires translation!
Upgrade multiple units of the same type =
# Requires translation!
On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. =
# Requires translation!
In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. =
Overview screens =
# Requires translation!
Reveal known resources on world screen =
# Requires translation!
Expand All @@ -12144,6 +12176,12 @@ Alternatively, click on the "Unimproved" number to center the world screen only
# Requires translation!
If more than one tile is available, click repeatedly on the notification to cycle through all of them. =
# Requires translation!
Show diagram line colors =
# Requires translation!
In Politics overview > Show diagram, you can click anywhere inside the diagram to display a table listing all relationship line colors and their meaning. =
# Requires translation!
Miscellaneous =
# Requires translation!
External links =
# Requires translation!
External links support right-click or long press to copy the link to the clipboard instead of launching the browser. =
Expand Down
Loading

0 comments on commit c2a2bcb

Please sign in to comment.