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Rewards Streaming

Rewards Streamer

The rewardIndex is a crucial part of the reward distribution mechanism.

It represents the accumulated rewards per staked token since the beginning of the contract's operation.

Here's how it works:

  1. Initial state: When the contract starts, rewardIndex is 0.
  2. Whenever new rewards are added to the contract (detected in updateRewardIndex()), the rewardIndex increases. The increase is calculated as: rewardIndex += (newRewards * SCALE_FACTOR) / totalStaked This calculation distributes the new rewards evenly across all staked tokens.
  3. Each user has their own userRewardIndex, which represents the global rewardIndex at the time of their last interaction (stake, unstake, or reward claim).
  4. When a user wants to claim rewards, we calculate the difference between the current rewardIndex and the user's userRewardIndex, multiply it by their staked balance, and divide by SCALE_FACTOR
  5. After a user stakes, unstakes, or claims rewards, their userRewardIndex is updated to the current global rewardIndex. This "resets" their reward accumulation for the next period.

Instead of updating each user's rewards every time new rewards are added, we only need to update a single global variable (rewardIndex).

We don't need to assign Rewards to epochs, so we don't need to finalize Rewords for each epoch and each user.

User-specific calculations are done only when a user interacts with the contract.

SCALE_FACTOR is used to maintain precision in calculations.

Rewards Streamer Example

example

Initial setup:

  • rewardIndex: 0
  • accountedRewards: 0
  • Rewards in contract: 0

T1: Alice stakes 10 tokens

  • Alice's userRewardIndex: 0
  • Alice's staked tokens: 10
  • totalStaked: 10 tokens

T2: Bob stakes 30 tokens

  • Alice's userRewardIndex: 0
  • Bob's userRewardIndex: 0
  • Alice's staked tokens: 10
  • Bob's staked tokens: 30
  • totalStaked: 40 tokens

T3: 1000 Rewards arrive

New rewardIndex calculation:

  • newRewards = 1000
  • rewardIndex increase = 1000 / 40 = 25
  • rewardIndex = 0 + 25 = 25
  • accountedRewards: 1000
  • Rewards in contract: 1000

Potential Rewards for Alice and Bob:

For Alice:

  • Staked amount: 10 tokens
  • Potential Rewards: 10 * (25 - 0) = 250

For Bob:

  • Staked amount: 30 tokens
  • Potential Rewards: 30 * (25 - 0) = 750

T4: Alice withdraws her stake and Rewards

Alice's withdrawal:

  • tokens returned: 10
  • Rewards: 250

Update state:

  • totalStaked = 40 - 10 = 30 tokens
  • Rewards in contract = 1000 - 250 = 750

T5: Charlie stakes 30 tokens

  • Charlie's userRewardIndex: 25
  • totalStaked = 30 + 30 = 60 tokens

T6: Another 1000 Rewards arrive

New rewardIndex calculation:

  • newRewards = 1000
  • rewardIndex increase = 1000 / 60 = 16.67
  • new rewardIndex = 25 + 16.67 = 41.67
  • accountedRewards: 1000 + 1000 = 2000
  • Rewards in contract = 750 + 1000 = 1750

Rewards for Bob and Charlie:

For Bob:

  • Staked amount: 30 tokens
  • Potential Rewards: 30 * (41.67 - 0) = 1250.1 // rounding error
    • In bucket 1: 30 * (25 - 0) = 750
    • In bucket 2: 30 * (16.67 - 0) = 500.1
    • Total of b1 + b2: 750 + 500.1 = 1250.1
    • Which is equal to
      • 30 * ( (25 - 0) + (41.67 - 25) )

For Charlie:

  • Staked amount: 30 tokens
  • Potential Rewards: 30 * (41.67 - 25) = 500.1 // rounding error

If Bob and Charlie were to withdraw now:

Bob's withdrawal:

  • tokens returned: 30
  • Rewards: 1250.1
  • Rewards in contract after Bob's withdrawal: 1750 - 1250.1 = 499.9

Charlie's withdrawal:

  • tokens returned: 30
  • Rewards: 499.9
  • Rewards in contract after Charlie's withdrawal: 499.9 - 499.9 = 0

T7: Final state:

  • Alice received: 10 tokens and 250 Rewards
  • Bob received: 30 tokens and 1250.1 Rewards
  • Charlie received: 30 tokens and 499.9 Rewards
  • Total Rewards distributed: 2000 Rewards
  • Rewards remaining in contract: 0

Rewards Streamer with Multiplier Points

TODO

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