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MultiProfile Login issue workaround for now
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ZhiYi authored and ZhiYi committed Sep 14, 2024
1 parent 99cc76c commit 2113df5
Showing 1 changed file with 14 additions and 2 deletions.
16 changes: 14 additions & 2 deletions launcher/minecraft/auth/Yggdrasil.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -216,10 +216,22 @@ void Yggdrasil::processResponse(QJsonObject responseData)
m_data->yggdrasilToken.issueInstant = QDateTime::currentDateTimeUtc();

// Get UUID here since we need it for later
// FIXME: Here is a simple workaround for now,, which uses the first available profile when selectedProfile is not provided.
auto profile = responseData.value("selectedProfile");
if (!profile.isObject()) {
changeState(AccountTaskState::STATE_FAILED_HARD, tr("Authentication server didn't send a selected profile."));
return;
auto profiles = responseData.value("availableProfiles");
if (!profiles.isArray()) {
changeState(AccountTaskState::STATE_FAILED_HARD, tr("Authentication server didn't send available profiles."));
return;
} else {
if(profiles.toArray().isEmpty()) {
changeState(AccountTaskState::STATE_FAILED_HARD, tr("Account has no available profile."));
return;
} else {
profile = profiles.toArray().first();
}
}

}

auto profileObj = profile.toObject();
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