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Fixed End of world issue and patch notes
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credits now roll and patchnotes are correct.
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Troy-Walther committed Apr 12, 2021
1 parent 3450bc5 commit 73229a5
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Showing 3 changed files with 11 additions and 10 deletions.
8 changes: 0 additions & 8 deletions Assets/Plugins/GitHub.meta

This file was deleted.

5 changes: 5 additions & 0 deletions Assets/Scenes/World 4/World 4 - Level 0.unity
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Expand Up @@ -668,6 +668,11 @@ PrefabInstance:
propertyPath: BestTimeText
value:
objectReference: {fileID: 1284223971}
- target: {fileID: 8795767904955713365, guid: 75a23abf4f2317548a0b408713970b67,
type: 3}
propertyPath: isEndofWorld
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8795767904955713365, guid: 75a23abf4f2317548a0b408713970b67,
type: 3}
propertyPath: FinishCheckpoint
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8 changes: 6 additions & 2 deletions Assets/Scripts/PatchNotesLog.cs
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Expand Up @@ -7,7 +7,7 @@ namespace PatchNotesLog
{
public class notes
{
string[] PatchNote = new string[4];
string[] PatchNote = new string[5];

/* Tyler McPhee
* The patch notes are stored in a 1D array
Expand All @@ -26,7 +26,11 @@ public notes()
"• Added Boxes & Enemies\n"+
"• Added Boxes & Enemies\n" +
"• Added some assets";
PatchNote[3] = "Fixed all the bugs!\n" +
PatchNote[3] = "Fixed Some Bugs!\n" +
"• Fixed box glitch \n" +
"• Added Trampolines\n" +
"• Improved Assets";
PatchNote[4] = "Fixed all the bugs!\n" +
"• Fixed the strange chekpoint glitch \n" +
"• fixed trampolines\n" +
"• Added credits";
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