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JohannesDeml committed Mar 25, 2020
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![Configurable stencil shader inspector screenshot](../../wiki/images/cutoutExample.gif)

### Access otherwise hidden shader features to understand them
[![openupm](https://img.shields.io/npm/v/com.supyrb.configurableshaders?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/com.supyrb.signals/)
---

Don't repeat yourself by writing the same shaders over and over again with little variation. You can expose a lot of different shader settings through attributes!
Configurable Shaders does three main things:

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}
```

### OpenUPM

Install the package with [OpenUPM](https://openupm.com/) through the commandline

```sh
# Install openupm-cli
$ npm install -g openupm-cli

# Enter your unity project folder
$ cd YOUR_UNITY_PROJECT_FOLDER

# Add package to your project
$ openupm add com.supyrb.signals
```

## Wiki ([Home](../../wiki))
* [Rendering](../../wiki/Rendering)
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## License
* MIT - see [LICENSE](./LICENSE.md)
* Stanford Bunny from https://graphics.stanford.edu/data/3Dscanrep/


*Made by ![💥Supyrb](https://supyrb.com/data/supyrb-inline-logo.svg)*

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