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Shady Planets Test OXP

Shaders

  • Atmospheric scattering. Fake scattering and light attenuation simulating a glowing atmosphere around the planet

  • Cube map planet , with normal, specular and emission maps Probably can be replaced by the updated oolite-default-planet shaders

  • Cube map gas giant planet/atmos Paralax shader to simulate a gas volume between the planet radius and atmosphere radius

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Reference materials and shaders for testing oolite features

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