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Releases: strakacher21/vrcfox-2.3_body_and_cloth_edition

v1.3-beta-3.0

11 Oct 20:45
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v1.3-beta-3.0 Pre-release
Pre-release
  • Fixed UV map bug due to tail changes and adjusted small bug "facial expressions".
  • Added manual "eye control", extensive tail control (three modes, with manual disabling of colliders), and tweaked clothing weights.
  • Added ear bones for more flexible movement and an option to disable “Pet expressions.”
  • Removed unnecessary bool variables, optimized blend-file memory slightly, and renamed avatar parameters for clarity.
  • The “anim fx” controller for clothing switching has been optimized and unnecessary animations in “anim sitting” have been removed (continuing to track FBT when you sit on something)
  • Changed project folder names and some file names, and also fixed a small bug with the avatar body (two double vertexes were detected), as well as added sharp edges for Boots and tinted it a bit.
  • The “Authors” menu was removed (who needs excessive advertising :D), as well as Thumbnail.png with ThumbnailOverride script for the sake of project memory optimization.
  • Disabling locomotion at the user's request (useful for handtracking).
  • Added toggle sitting animation for FBT (at user's will. I.e. to continue body trackbook or not when sitting on something).
  • Minor changes in shading and minor fixes in prefs.

As it is a pre-release, not everything is finalized yet, it will be up to date soon :D

v1.2

21 Sep 21:40
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  • Basically, body customization (prefs) has been added, the algorithm for switching clothes has been redesigned and simplified
    [A small bug with UV and Facial Expressions (Gesture_mimics_off)]

v1.1

08 Sep 14:45
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  • The "Good" rank for the Quest. Some bugs have been fixed, as well as the "face constructor" has been made and the "presets for faces" have been sorted. The Unity project has also been simplified a bit (now you don't need to have a lot of prefabs ^_^)

v1.0

27 Aug 20:47
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The first version of the avatar! Don't throw stones at me please :D

[Blinking does not work with FFT]