Skip to content

Commit

Permalink
updated 0.96.0 changelog.
Browse files Browse the repository at this point in the history
  • Loading branch information
sezero committed Aug 28, 2023
1 parent f7ce43d commit 6f710e7
Show file tree
Hide file tree
Showing 3 changed files with 16 additions and 6 deletions.
6 changes: 4 additions & 2 deletions Linux/sgml/Quakespasm.sgml
Original file line number Diff line number Diff line change
Expand Up @@ -144,10 +144,12 @@ QuakeSpasm 0.94 has support for playing the 2021 re-release content: Copy the qu
<item> <url url="https://github.com/sezero/quakespasm/pull/51" name="Adjustments"> to joystick defaults and behaviour. See the "Controller support / Cvars" section above.
<item> Fix for a mouse grabbing issue on macOS.
<item> Add missing support for <em>-ip</em> command line option on unix / macOS.
<item> Backport angled sprites code from FTEQW (spriteframetype: 2, must have 8 frames per group.)
<item> Bump the progs execution runaway loop limit to 16M.
<item> Add signon buffer fragmentation to fix SZ_GetSpace errors on certain maps when using protocol 999.
<item> Increased MAX_DATAGRAM to 64000 to overcome packet overflows.
<item> Bump the progs execution runaway loop limit to 16M.
<item> Bump the MAXALIASFRAMES limit to 1024.
<item> Fix arrays to have proper sizes in gl mesh code, reflecting MAXALIASTRIS and MAXALIASVERTS correctly. (fixes SIGSEGV in mj4m4/mj4m5.)
<item> Increased default value of gl_farclip to 65536.
<item> Increase chase cam target trace distance to allow for chasecam to function in large open maps (useful e.g. for the func_vehicle mod.)
<item> Raised default maximum number of particles to 16384. Using the -particles cmdline option it can be set up to 32768.
Expand All @@ -168,7 +170,7 @@ QuakeSpasm 0.94 has support for playing the 2021 re-release content: Copy the qu
<item> Fix console when server is run noninteractively with stdin redirected from /dev/null.
<item> Updated Visual Studio project files.
<item> Minor code cleanups. Updated third party code, e.g. SDL, music codecs, etc.
<item> Thanks to Andrei Drexler, Alexey Lysiuk, Andrey Budko, Boris I. Bendovsky, Chris Cowan, Maciej Olędzki, Simon McVittie, erysdren, OscarL and Shpoike for their patches.
<item> Thanks to Andrei Drexler, Alexey Lysiuk, Andrey Budko, Boris I. Bendovsky, Chris Cowan, Maciej Olędzki, Simon McVittie, OscarL, Jaycie Ewald and Spike for patches.
</itemize>
</p>

Expand Down
5 changes: 3 additions & 2 deletions Quakespasm.html
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,6 @@
<BODY>
<H1>QuakeSpasm</H1>

<H2></H2>
<P><EM>Page last edited: August 2023.</EM></P>

<P>
Expand Down Expand Up @@ -219,10 +218,12 @@ <H2><A NAME="ss5.1">5.1</A> <A HREF="#toc5.1">Changes in 0.96.0</A>
<LI> <A HREF="https://github.com/sezero/quakespasm/pull/51">Adjustments</A> to joystick defaults and behaviour. See the <A HREF="Quakespasm.html#ss3.2">"Controller support / Cvars"</A> section above.</LI>
<LI> Fix for a mouse grabbing issue on macOS.</LI>
<LI> Add missing support for <EM>-ip</EM> command line option on unix / macOS.</LI>
<LI> Backport angled sprites code from FTEQW (spriteframetype: 2, must have 8 frames per group.)</LI>
<LI> Bump the progs execution runaway loop limit to 16M.</LI>
<LI> Add signon buffer fragmentation to fix SZ_GetSpace errors on certain maps when using protocol 999.</LI>
<LI> Increased MAX_DATAGRAM to 64000 to overcome packet overflows.</LI>
<LI> Bump the MAXALIASFRAMES limit to 1024.</LI>
<LI> Fix arrays to have proper sizes in gl mesh code, reflecting MAXALIASTRIS and MAXALIASVERTS correctly. (fixes SIGSEGV in mj4m4/mj4m5.)</LI>
<LI> Increased default value of gl_farclip to 65536.</LI>
<LI> Increase chase cam target trace distance to allow for chasecam to function in large open maps (useful e.g. for the func_vehicle mod.)</LI>
<LI> Raised default maximum number of particles to 16384. Using the -particles cmdline option it can be set up to 32768.</LI>
Expand All @@ -243,7 +244,7 @@ <H2><A NAME="ss5.1">5.1</A> <A HREF="#toc5.1">Changes in 0.96.0</A>
<LI> Fix console when server is run noninteractively with stdin redirected from /dev/null.</LI>
<LI> Updated Visual Studio project files.</LI>
<LI> Minor code cleanups. Updated third party code, e.g. SDL, music codecs, etc.</LI>
<LI> Thanks to Andrei Drexler, Alexey Lysiuk, Andrey Budko, Boris I. Bendovsky, Chris Cowan, Maciej Olędzki, Simon McVittie, erysdren, OscarL and Shpoike for their patches.</LI>
<LI> Thanks to Andrei Drexler, Alexey Lysiuk, Andrey Budko, Boris I. Bendovsky, Chris Cowan, Maciej Olędzki, Simon McVittie, OscarL, Jaycie Ewald and Spike for patches.</LI>
</UL>
</P>

Expand Down
11 changes: 9 additions & 2 deletions Quakespasm.txt
Original file line number Diff line number Diff line change
Expand Up @@ -230,6 +230,9 @@

- Add missing support for -ip command line option on unix / macOS.

- Backport angled sprites code from FTEQW (spriteframetype: 2, must
have 8 frames per group.)

- Bump the progs execution runaway loop limit to 16M.

- Add signon buffer fragmentation to fix SZ_GetSpace errors on
Expand All @@ -239,6 +242,10 @@

- Bump the MAXALIASFRAMES limit to 1024.

- Fix arrays to have proper sizes in gl mesh code, reflecting
MAXALIASTRIS and MAXALIASVERTS correctly. (fixes SIGSEGV in
mj4m4/mj4m5.)

- Increased default value of gl_farclip to 65536.

- Increase chase cam target trace distance to allow for chasecam to
Expand Down Expand Up @@ -285,8 +292,8 @@
codecs, etc.

- Thanks to Andrei Drexler, Alexey Lysiuk, Andrey Budko, Boris I.
Bendovsky, Chris Cowan, Maciej Olędzki, Simon McVittie, erysdren,
OscarL and Shpoike for their patches.
Bendovsky, Chris Cowan, Maciej Olędzki, Simon McVittie, OscarL,
Jaycie Ewald and Spike for patches.


Changes in 0.95.1:
Expand Down

0 comments on commit 6f710e7

Please sign in to comment.