Run setup script and it will automatically download it's dependencies
./setup
If the setup script runs correctly the folder structure should look like this
+-- sdkbox-cocos2d-x-binary
+-- sdkbox-sample-iap
| +-- cpp
| +-- lua
| \-- js
- To test on Android you need to opt-in as an alpha tester here
SDKBOX samples uses shared cocos2d-x binary to reduce download
For more information, check out the SDKBOX play plugin
Compile in release mode:
cocos run -p android -m release