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s1lentq edited this page Sep 27, 2016 · 8 revisions

Trigger_once

Brush entity




Description

    A simple brush-based trigger which triggers its target once when a players enters it - never a second time in the round.

Entity spawnflags

  • 1: "Monsters": If set, monsters can trigger this.
  • 2: "No clients": If set, players won't be able to trigger this.
  • 4: "Pushables": If set, func_pushable entities can trigger this.
  • 64: "No reset on New Round": If set, trigger_once will not be reset on new round.
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