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Fixed Rogue finisher timers in Classic Era
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d87 committed Nov 21, 2023
1 parent cd8e676 commit 4adba43
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions config.classic.lua
Original file line number Diff line number Diff line change
Expand Up @@ -555,19 +555,19 @@ Spell({ 703, 8631, 8632, 8633, 11289, 11290 }, { name = "Garrote", color = color
Spell({ 408, 8643 }, { name = "Kidney Shot", shine = true, color = colors.LRED,
duration = function(timer)
local duration = timer.spellID == 8643 and 1 or 0 -- if Rank 2, add 1s
local comboPoints = timer.comboPoints
local comboPoints = GetCP()
return duration + comboPoints
end,
}) -- varies
Spell({ 1943, 8639, 8640, 11273, 11274, 11275 }, { name = "Rupture", tick = 2, tickshine = true, overlay = {"tick", "end"}, shine = true, color = colors.RED,
duration = function(timer)
local comboPoints = timer.comboPoints
local comboPoints = GetCP()
return (6 + comboPoints*2)
end,
}) -- varies
Spell({ 5171, 6774 }, { name = "Slice and Dice", shinerefresh = true, color = colors.PURPLE,
duration = function(timer)
local comboPoints = timer.comboPoints
local comboPoints = GetCP()
local mul = 1 + 0.15*Talent(14165, 14166, 14167)
return (6 + comboPoints*3)*mul
end
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