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Update to wgpu-native 0.17.0.2 #370

Merged
merged 28 commits into from
Oct 9, 2023
Merged

Update to wgpu-native 0.17.0.2 #370

merged 28 commits into from
Oct 9, 2023

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almarklein
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@almarklein almarklein commented Oct 3, 2023

Closes #371

  • Update the header files for wgpu-natove 0.17.0.2
  • Run codegen, fix parsing, and handle the fixme's.
  • The standard error messages are improved, we can ditch our smart shader error handling!
  • The xxxDrop methods are now xxRelease.
  • Re-activate two release methods that were previously not used because they segfaulted. nope, still panics.
  • Maybe we can call all release methods directly rather than via a delay? nope, still hangs.
  • Update wgsl in examples.
  • Fix that the glsl shadertoy examples hang. -> looks like a race condition related to asyncio. No longer broken for some reason.
  • Update manylinux target.
  • Test pygfx on it.
  • Update release notes.

@almarklein almarklein mentioned this pull request Oct 3, 2023
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@almarklein almarklein mentioned this pull request Oct 6, 2023
@almarklein almarklein marked this pull request as ready for review October 6, 2023 22:51
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Korijn
Korijn previously approved these changes Oct 8, 2023
Co-authored-by: Korijn van Golen <[email protected]>
@almarklein almarklein merged commit f2b7709 into main Oct 9, 2023
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@almarklein almarklein deleted the native1 branch October 9, 2023 07:54
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Error handling
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