Missing pixels in aalines
when using integer coordinates
#3144
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It turned out that those endpoints I disable at specific situations are needed when points coordinates are integer.
So it created gaps on edges. And those gaps are making
draw.aapolygon
PR tests to fail. (#3126)I just made it so disabling endpoints happens only for points that have float coordinates.
Both aalines are drawn with int values, left is before, right after.
Sample code