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Remove log message.
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`GameActivity` doesn't print any other messages, so this seems out of place. Plus, it would happen every time even if there's no vibration ongoing.
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player-03 committed Jul 7, 2024
1 parent 1e6fdee commit f0ae60d
Showing 1 changed file with 0 additions and 2 deletions.
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Expand Up @@ -179,8 +179,6 @@ protected void onCreate (Bundle state) {
@Override protected void onPause () {

if (vibrator != null) {

Log.d ("GameActivity", "Cancelling vibration");

vibrator.cancel ();

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