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Except submodules and legacy_check macro since the former depend on it.
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Original file line number | Diff line number | Diff line change |
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@@ -1,145 +1,34 @@ | ||
cmake_minimum_required(VERSION 3.22...3.25) | ||
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if(CMAKE_HOST_SYSTEM_NAME MATCHES "(Windows|Darwin)" OR OBS_CMAKE_VERSION VERSION_GREATER_EQUAL 3.0.0) | ||
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/common/bootstrap.cmake" NO_POLICY_SCOPE) | ||
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/common/bootstrap.cmake" NO_POLICY_SCOPE) | ||
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project(obs-studio VERSION ${OBS_VERSION_CANONICAL}) | ||
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if(CMAKE_HOST_SYSTEM_NAME MATCHES "Windows") | ||
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/windows/architecture.cmake") | ||
if(NOT OBS_PARENT_ARCHITECTURE STREQUAL CMAKE_GENERATOR_PLATFORM) | ||
return() | ||
endif() | ||
endif() | ||
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include(compilerconfig) | ||
include(defaults) | ||
include(helpers) | ||
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option(ENABLE_UI "Enable building with UI (requires Qt)" ON) | ||
option(ENABLE_SCRIPTING "Enable scripting support" ON) | ||
option(ENABLE_HEVC "Enable HEVC encoders" ON) | ||
project(obs-studio VERSION ${OBS_VERSION_CANONICAL}) | ||
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add_subdirectory(libobs) | ||
if(OS_WINDOWS) | ||
add_subdirectory(libobs-d3d11) | ||
add_subdirectory(libobs-winrt) | ||
if(CMAKE_HOST_SYSTEM_NAME MATCHES "Windows") | ||
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/windows/architecture.cmake") | ||
if(NOT OBS_PARENT_ARCHITECTURE STREQUAL CMAKE_GENERATOR_PLATFORM) | ||
return() | ||
endif() | ||
add_subdirectory(libobs-opengl) | ||
add_subdirectory(plugins) | ||
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add_subdirectory(test/test-input) | ||
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add_subdirectory(UI) | ||
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message_configuration() | ||
return() | ||
endif() | ||
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message( | ||
DEPRECATION | ||
"\n" | ||
"============ LEGACY BUILD SYSTEM IS DEPRECATED ============" | ||
"\n" | ||
"You are using the legacy build system to build OBS Studio. " | ||
"The legacy build system is unsupported and will be removed in the near future." | ||
"\n" | ||
"To migrate to the new build system, familiarize yourself with CMake presets " | ||
"(https://cmake.org/cmake/help/latest/manual/cmake-presets.7.html) and create " | ||
"a user preset with your customized build settings, inheriting from one of the default presets." | ||
"\n" | ||
"============ LEGACY BUILD SYSTEM IS DEPRECATED ============" | ||
) | ||
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/Modules") | ||
include(VersionConfig) | ||
include(compilerconfig) | ||
include(defaults) | ||
include(helpers) | ||
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# Prohibit in-source builds | ||
if("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}") | ||
message( | ||
FATAL_ERROR | ||
"OBS: You cannot build in a source directory (or any directory with CMakeLists.txt file). " | ||
"Please make a build subdirectory. Feel free to remove CMakeCache.txt and CMakeFiles." | ||
) | ||
endif() | ||
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project(obs-studio VERSION ${OBS_VERSION_CANONICAL}) | ||
set_property(GLOBAL PROPERTY USE_FOLDERS ON) | ||
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# Use target folders for MSVC/Xcode/etc. | ||
include(DeprecationHelpers) | ||
include(ObsHelpers) | ||
# Set default compiler flags | ||
include(CompilerConfig) | ||
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# Allow selection of common build types via UI | ||
if(NOT CMAKE_BUILD_TYPE) | ||
set( | ||
CMAKE_BUILD_TYPE | ||
"RelWithDebInfo" | ||
CACHE STRING | ||
"OBS build type [Release, RelWithDebInfo, Debug, MinSizeRel]" | ||
FORCE | ||
) | ||
set_property( | ||
CACHE CMAKE_BUILD_TYPE | ||
PROPERTY STRINGS Release RelWithDebInfo Debug MinSizeRel | ||
) | ||
endif() | ||
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# Global project options | ||
option(ENABLE_HEVC "Enable HEVC encoders" ON) | ||
if(ENABLE_HEVC) | ||
add_compile_definitions(ENABLE_HEVC) | ||
endif() | ||
option(BUILD_FOR_DISTRIBUTION "Build for distribution (enables optimizations)" OFF) | ||
option(ENABLE_UI "Enable building with UI (requires Qt)" ON) | ||
option(ENABLE_SCRIPTING "Enable scripting support" ON) | ||
option(USE_LIBCXX "Use libc++ instead of libstdc++" ${APPLE}) | ||
option(BUILD_TESTS "Build test directory (includes test sources and possibly a platform test executable)" OFF) | ||
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if(OS_WINDOWS) | ||
option( | ||
INSTALLER_RUN | ||
"Build a multiarch installer (needs to run independently after both archs have compiled) (Windows)" | ||
OFF | ||
) | ||
elseif(OS_POSIX) | ||
option(LINUX_PORTABLE "Build portable version (Linux)" OFF) | ||
option(USE_XDG "Utilize XDG Base Directory Specification (Linux)" ON) | ||
option(ENABLE_PULSEAUDIO "Enable PulseAudio support" ON) | ||
if(OS_LINUX) | ||
option(ENABLE_WAYLAND "Enable building with support for Wayland (Linux)" ON) | ||
option(BUILD_FOR_PPA "Build for PPA distribution" OFF) | ||
endif() | ||
endif() | ||
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setup_obs_project() | ||
mark_as_advanced(BUILD_TESTS USE_LIBCXX) | ||
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if(INSTALLER_RUN) | ||
generate_multiarch_installer() | ||
return() | ||
endif() | ||
option(ENABLE_HEVC "Enable HEVC encoders" ON) | ||
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# OBS sources and plugins | ||
add_subdirectory(deps) | ||
add_subdirectory(libobs-opengl) | ||
add_subdirectory(libobs) | ||
if(OS_WINDOWS) | ||
add_subdirectory(libobs-d3d11) | ||
add_subdirectory(libobs-winrt) | ||
endif() | ||
add_subdirectory(libobs) | ||
add_subdirectory(libobs-opengl) | ||
add_subdirectory(plugins) | ||
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# OBS main app | ||
add_subdirectory(UI) | ||
add_subdirectory(test/test-input) | ||
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# Tests | ||
if(ENABLE_UNIT_TESTS) | ||
enable_testing() | ||
endif() | ||
add_subdirectory(UI) | ||
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if(BUILD_TESTS OR ENABLE_UNIT_TESTS) | ||
add_subdirectory(test) | ||
endif() | ||
message_configuration() |
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