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Functional parts of O3DE

Royal OBrien edited this page Sep 2, 2021 · 1 revision

Functional Systems

Compiling code
Launcher usable
Editor usable
Game Binary usable
Editor Game Play
Gem/Project Creation

Major Systems

AR/VR Support
Animation System
Asset Processor
Audio System
Cinematics
Cloud Services
Component Entities
Lighting Subsystem
Navmesh/Behvior Tree
Networking
Package System
Particle Effects
Physics/Collision subsystem
Rendering Subsystem
Script Canvas
Shader/Material Subsystem

Platforms

Compile Android Support
Compile Windows Support
Compile Mac Support
Compile iOS Support

Gems

Achievements
Blast
Camera
Crash Reporting
Editor Python Bindings
ImGui
LyShine
NVcloth
Physx
Prefab
Qt for Python
Vegetation
Video Playback
Virtual Gamepad
WhiteBox

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