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Tweak position of custom difficulty sliders
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tmyqlfpir authored and nukeykt committed Mar 1, 2024
1 parent c0b9577 commit 72bdcec
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions source/blood/src/menu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -255,9 +255,9 @@ CGameMenuItemChain itemDifficulty6("CUSTOM", 1, 0, 150, 320, 1, &menuDifficultyC

CGameMenuItemTitle itemDifficultyCustomTitle("CUSTOM", 1, 160, 20, 2038);
CGameMenuItemSlider sliderDifficultyCustomQuantity("ENEMIES QUANTITY:", 3, 66, 50, 180, 2, 0, 4, 1, NULL, -1, -1);
CGameMenuItemSlider sliderDifficultyCustomHealth("ENEMIES HEALTH:", 3, 66, 60, 180, 2, 0, 4, 1, NULL, -1, -1);
CGameMenuItemSlider sliderDifficultyCustomDifficulty("ENEMIES DIFFICULTY:", 3, 66, 70, 180, 2, 0, 4, 1, NULL, -1, -1);
CGameMenuItemSlider sliderDifficultyCustomDamage("PLAYER DAMAGE SCALE:", 3, 66, 80, 180, 2, 0, 4, 1, NULL, -1, -1);
CGameMenuItemSlider sliderDifficultyCustomHealth("ENEMIES HEALTH:", 3, 66, 62, 180, 2, 0, 4, 1, NULL, -1, -1);
CGameMenuItemSlider sliderDifficultyCustomDifficulty("ENEMIES DIFFICULTY:", 3, 66, 74, 180, 2, 0, 4, 1, NULL, -1, -1);
CGameMenuItemSlider sliderDifficultyCustomDamage("PLAYER DAMAGE SCALE:", 3, 66, 86, 180, 2, 0, 4, 1, NULL, -1, -1);
CGameMenuItemChain itemDifficultyCustomStart("START GAME", 1, 0, 150, 320, 1, NULL, -1, SetDifficultyCustomAndStart, 0);

CGameMenuItemTitle itemOptionsOldTitle("OPTIONS", 1, 160, 20, 2038);
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