Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Elden Ring: Restore Debug Features #139

Merged
merged 1 commit into from
Sep 6, 2024

Conversation

stagvant
Copy link
Contributor

@stagvant stagvant commented Sep 5, 2024

Greetings, this commit restores the well known debug camera and an inferior version of debug dash that can only be enabled by pressing the options button allowing the user to animate five times as fast while walking in the air and nocliping through objects. Moreover, included are two experimental features. The first overrides the sites of grace tab list population system, exploiting it unlocks every site of grace in the game including the dlc. Being save state agnostic means that it is not permanent, requiring the user to have the feature activated during each session. The second is mostly a quality of life improvement which knocks off the combat state checker allowing the use of the map menu uninterrupted during mob engagements. Although it comes with a side effect as the stamina will never deplete regardless the situation. Lastly, reviewing of the frame pacing patch would be appreciated.

@illusion0001 illusion0001 merged commit be141ae into illusion0001:main Sep 6, 2024
1 check passed
@stagvant stagvant deleted the er-debugfeatures branch September 6, 2024 13:13
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants