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v0.32.2

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@vaxerski vaxerski released this 11 Nov 17:27
· 1647 commits to main since this release

A result of a few small hurried mistakes in 0.32.1. Hypr-active development, am I right? :)

Fixes:

  • shadow: move workspace offset calcs to draw
  • xdg: set state maximized for all tiled windows

Other:

  • props: bump ver to 0.32.2
  • shaders: Avoid calculating unused values in hsl2rgb. (#3827)
  • shaders: Small optimization in rgb2hsl. (#3831)

Special Thanks

Special thanks as always to these absolute chads for donating:

  • Lars - Massively
  • WhoKnows
  • pulsar256
  • alukortti
  • Ferreo
  • png
  • spikespaz
  • lukejcollins
  • Aibo Hu
  • andresilva
  • niraami
  • ArtemSmaznov
  • VDawg

MRs

Full Changelog: v0.32.1...v0.32.2