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Add support for RenderPostProcessor + memory optimizations #2

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@Zhuinden Zhuinden commented Jan 18, 2021

The RenderPostProcessor was not actually bound to be usable, but I needed it at work.

I figured I could provide the changes I've made "downstream" (upstream? I never know which one is which).

So now, RenderPostProcessor is called, and I made some very small changes to reduce the number of object allocations.

@Zhuinden Zhuinden mentioned this pull request Jan 27, 2021
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Upstream btw

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