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TetrisBattle

This project is to reproduce the popular Facebook game -- Tetris Battle (Not available playing online now). I also offer the environment of the game for training AI agent.

It is a highly restored version of original game, with features as follow:

  • 2 players
  • UI
  • T spin and Tetris
  • back to back
  • garbage lines
  • alarm for attacks

Note that some of them are credited to https://github.com/xuyuwei/tetris-battle.

The repository contains:

  1. Single player mode
  2. Two players mode
  3. Environments for training AI agent, wrapped as OpenAI gym environment. (e.g. tetris_env.py)

Demo

Single player mode

demo the fuctions: tspin and back to back.

single player

Two players mode

demo the functions: tetris, combo and ko.

two player

Requirements

python3 
pygame 
Linux system 

Note that pygame might have conflicts with macOS.

In my case, the program works well on macOS 10.14.6 with pygame==2.0.0.dev1 and python==3.7.4. However, it breaks with pygame==1.9.4.

Installation

python setup.py develop

Usage

Single player mode

python -m game.tetris_game --mode single

Two players mode

python -m game.tetris_game --mode double

Usage for environments

Please refer to example.py.

Note: You can define your reward function in reward_func in tetris_interface.py

Disclaimer

This work is based on the following repos:

  1. https://github.com/xuyuwei/tetris-battle

Contact

Yi-Lin Sung, [email protected]

規則

遊戲結束(跳出main loop)方式:

  1. 按下右上叉叉(evnt.type == pygame.QUIT)
  2. 有人死亡(堆疊方塊觸頂)
  3. 計時結束後

勝負:

  1. 若有人死,死者敗
  2. 比誰的send lines多
  3. 比誰頂層較低

send line計算方式:

1. cleared:
即消去的行數,
2行: +1分
3行: +2分
4行: +4分 (Tetris)
2. combo:
即連續幾次每次有消行,
+(combo+1)/2分 (最多4分)
3. T-spin:
用T型最後選轉卡入縫隙並消除兩行
+3分
4. back to back:
兩次相鄰的消去均為"Tetris"或"T-spin"
+2分

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