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feat: updateBoneMatricesForInstance #7859

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Commits on May 15, 2024

  1. feat: updateBoneMatricesForInstance

    Added a method to control to which instance to apply the bone matrices updates of an animator.
    
    This is particularly useful if you want to apply the animation from one master asset to other instances that are different assets but share the same skeleton as the master asset.
    A common example for this is e.g. clothing.
    hannojg authored May 15, 2024
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Commits on Jun 7, 2024

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