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Update rendering-priorities-july-2023.md
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coppolaemilio committed Aug 9, 2023
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Expand Up @@ -61,7 +61,7 @@ Another carry-over. As a reminder, this comes from the fact that our RenderingDe

This is something I really hoped to have finished in 4.1, but didn't make it in time. I finished 3D shadows shortly before the feature freeze window, but felt the implementation needed more performance profiling and testing before being merged, so this work has been delayed.

Finishing the GL Compatibility renderer remains a top priority for the rendering team.
Finishing the GL Compatibility renderer remains a top priority for the rendering team.

**2. FSR 2.2 and TAA improvements**

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