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# Node IDs Changelog | ||
## v1.9.0 | ||
* Added batch-layer for GJBaseGameLayer | ||
* Added GauntletSelectLayer (thanks @SpaghettDev and @ninXout) | ||
* Added GauntletNode, LevelPage, LevelSelectLayer and MoreOptionsLayer (thanks @SpaghettDev) | ||
* Added GJDropDownLayer and GJListLayer (thanks @kynex7510) | ||
* Added layouts and menus to LevelSearchLayer (#thanks @Alphalaneous) | ||
* Fixed EditorPauseLayer on mobile | ||
* Fixed LevelInfoLayer misalignments | ||
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## v1.8.1 | ||
- Fixed the rewards room misalignment on non-16:9 screens | ||
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## v1.8.0 | ||
* charactercolorpage :D by @Weebifying in [#27](https://github.com/geode-sdk/NodeIDs/pull/27) | ||
* Implement SecretRewardsLayer (chest room) by @MaSp005 in [#28](https://github.com/geode-sdk/NodeIDs/pull/28) | ||
* LevelEditorLayer.cpp implemented and PlayLayer.cpp modified by @Termantita in [#31](https://github.com/geode-sdk/NodeIDs/pull/31) | ||
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# v1.7.1 | ||
- Removed UILayer Node ID from PlayLayer because mods depended on the default one | ||
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# v1.7.0 | ||
- Fixed EndLevelLayer IDs for newly collected coins | ||
- Fixed SetGroupIDLayer misalignments | ||
- Added OptionsLayer (thanks @Uproxide) | ||
- Added ChallengesPage (thanks @Uproxide) | ||
- Added PlayLayer (thanks @Prevter) | ||
- Added GJCommentListLayer | ||
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# v1.6.1 | ||
- Fixed EndLevelLayer crash on Mac | ||
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# v1.6.0 | ||
* Add `EndLevelLayer` IDs | ||
* Fix inputs not working in `SetGroupIDLayer` | ||
* Bump Geode version requirement to beta.20+ | ||
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# v1.5.1 | ||
- Fix `SetGroupIDLayer` being broken like most of the time | ||
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# v1.5.0 | ||
- Add `SetGroupIDLayer` IDs and layouts | ||
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# v1.4.0 | ||
- Fixed PauseLayer crashing on Mac | ||
- Added FLAlertLayer node IDs | ||
- Added LevelAreaInnerLayer node IDs | ||
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# v1.3.0 | ||
- Fix a crash in PauseLayer | ||
- Add CustomizeObjectLayer (not available for MacOS yet) | ||
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# v1.2.4 | ||
- Fixed duplicate ProfilePage menus | ||
- Fixed PauseLayer crash for fresh save files | ||
- Added macOS support | ||
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# v1.2.3 | ||
- Fixed MegaHack Level Edit issue >:( | ||
- Fixed LevelCell properly | ||
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# v1.2.2 | ||
- Fixed weekly level crashing | ||
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# v1.2.1 | ||
- Fixed editor pause menu crash on Windows yayy | ||
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# v1.2.0 | ||
Added IDs for: | ||
- EditorPauseLayer | ||
- EditorUI | ||
- GJGarageLayer | ||
- PauseLayer | ||
- UILayer | ||
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Added logo | ||
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# v1.1.4 | ||
- Fixed an android32 specific crash in Saved Levels | ||
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# v1.1.3 | ||
- Added Android 2.205 support | ||
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# v1.1.2 | ||
- Fixed Android 6 compatibility | ||
- Fixed swapped buttons in LevelInfoLayer | ||
- Added bottom layout to GJScoreCell | ||
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# v1.1.1 | ||
- Fixed crashes in InfoLayer and LevelCell | ||
- Added missing LevelInfoLayer IDs | ||
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# v1.1.0 | ||
- Updated for 2.204 | ||
- Many many more ids (thank you @Cvolton) | ||
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# v1.0.0 | ||
Initial release for Windows and Android, thanks to our lovely crewmate @cvolton. Adds ids for: | ||
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- CommentCell | ||
- CreatorLayer | ||
- DailyLevelNode | ||
- DailyLevelPage | ||
- EditLevelLayer | ||
- LevelBrowserLayer | ||
- LevelInfoLayer | ||
- LevelSearchLayer |