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add missing SecretLayer2 ids
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Cvolton committed Jul 3, 2024
1 parent 809af5a commit 21f8776
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Showing 2 changed files with 8 additions and 12 deletions.
4 changes: 3 additions & 1 deletion changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,9 +4,11 @@
* Added LevelListLayer
* Added FriendsProfilePage
* Added DemonInfoPopup
* Fixed parental control crash in InfoLayer (while loading comments)
* Added SecretLayer2 (thanks @MuhXd [#98](https://github.com/geode-sdk/NodeIDs/pull/98))
* Fixed parental control crash in InfoLayer while loading comments (thanks @SpaghettDev [#94](https://github.com/geode-sdk/NodeIDs/pull/94))
* Fixed ProfilePage positioning issues (name running away, info button misaligned after refresh)
* Fixed some CustomizeObjectLayer issues (invisible clear text button, misalignments)
* Fixed EditorPauseLayer issues (thanks @Alphalaneous [#95](https://github.com/geode-sdk/NodeIDs/pull/95))

## v1.12.0

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16 changes: 5 additions & 11 deletions src/SecretLayer2.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -16,8 +16,10 @@ using namespace geode::node_ids;
"textbox-background",
"text-box",
"menu",
"the-challange-text1",
"the-challange-text2"
"the-challenge-text1",
"the-challenge-text2",
"diamonds-icon",
"diamonds-label"
);
auto menu = static_cast<CCMenu*>(this->getChildByID("menu"));
setIDs(
Expand All @@ -26,15 +28,7 @@ using namespace geode::node_ids;
"back-button",
"valtkeeper-button",
"door-button",
"the-challange-button"
);
auto textbox = this->getChildByID("text-box");
setIDs(
textbox,
0,
"input",
"display-text",
"bar-position"
"the-challenge-button"
);
}

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