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Free textures after submitting queue instead of before with wgpu rend…
…erer (#5226) * Closes #5224 I'm unfamiliar with wgpu, so I'd like someone to confirm, that calling `wgpu::Texture` _after_ `wgpu::Queue::submit` is in fact the right thing to do. --------- Co-authored-by: Andreas Reich <[email protected]>
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