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update readme
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elringus authored Jul 21, 2019
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## Download package
For Unity 2018.3 and later: [GrassBending.unitypackage](https://github.com/Elringus/GrassBending/releases/download/v0.2-alpha/GrassBending.unitypackage). Check [releases](https://github.com/Elringus/GrassBending/releases) for previous versions support.

Please be aware that you don't need to clone the whole repository in order to use the extension in your project. Either download package from the link above or extract `Assets/GrassBending` folder from the repository project – it contains all the required assets; other stuff is just for testing purposes.
## Installation
Either download and import a [standalone Unity package](https://github.com/Elringus/GrassBending/releases/download/v0.3-alpha/GrassBending.unitypackage) or add `"com.elringus.grassbending": "https://github.com/Elringus/GrassBending.git#package"` as a dependency for your project's `Packages/manifest.json` ([guide](https://docs.unity3d.com/Manual/upm-git.html)).

## Description
The package contains a shader used for billboarded terrain details with waving and bending support and components to provide the required bend data to the shader.
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