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feat: basic structure of logic #50

feat: basic structure of logic

feat: basic structure of logic #50

Triggered via pull request October 28, 2023 08:56
@panxucpanxuc
synchronize #11
panxuc:dev
Status Failure
Total duration 1m 34s
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build.yml

on: pull_request
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3 errors and 10 warnings
dotnet-build: logic/Gaming/ModuleManager.cs#L11
'Game.ModuleManager.PurchaseProducer(Ship, ProducerType, int)': not all code paths return a value
dotnet-build: logic/Gaming/ModuleManager.cs#L11
'Game.ModuleManager.PurchaseProducer(Ship, ProducerType, int)': not all code paths return a value
dotnet-build
Process completed with exit code 1.
dotnet-build: logic/GameClass/GameObj/Team.cs#L112
Non-nullable field 'home' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build: logic/GameClass/GameObj/Ship.cs#L162
Non-nullable property 'Armor' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
dotnet-build: logic/GameClass/GameObj/Ship.cs#L162
Non-nullable property 'Shield' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
dotnet-build: logic/GameClass/GameObj/Ship.cs#L162
Non-nullable property 'BulletNum' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
dotnet-build: logic/Gaming/Game.cs#L26
Non-nullable field 'healthManager' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build: logic/Gaming/Game.cs#L26
Non-nullable field 'moduleManager' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build: logic/Gaming/Game.cs#L26
Non-nullable field 'shipManager' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build: logic/Gaming/ShipManager.cs#L10
The field 'Game.shipManager' is never used
dotnet-build: logic/Gaming/HealthManager.cs#L8
The field 'Game.healthManager' is never used
dotnet-build: logic/Gaming/ModuleManager.cs#L8
The field 'Game.moduleManager' is never used