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fix: Badge Notification Flashing After Loading Screen #2017

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sandrade-dcl
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@sandrade-dcl sandrade-dcl commented Sep 11, 2024

What does this PR change?

Fix #2011

How to test the changes?

  1. Launch the explorer and log in.
  2. Wait for the loading screen to complete and spawn in Genesis Plaza.
  3. Check that the badge notification doesn't appear at the beginning.

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Summary by CodeRabbit

  • New Features

    • Introduced a new animation state for badge notifications, enhancing animation flow.
    • Enhanced animation capabilities with new serialized fields for more nuanced control over animations.
  • Bug Fixes

    • Adjusted the alpha property of the notification panel, potentially improving visibility and user experience.
  • Documentation

    • Updated animation parameters and properties to reflect the latest changes in the animation system.

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coderabbitai bot commented Sep 11, 2024

Walkthrough

The pull request introduces modifications to the animation system within the Explorer application. Key changes include the addition of a new state in the BadgeNotificationController.controller, enhancements to the BadgeNotificationHide.anim file for more detailed animation control, and an adjustment to the alpha value of the NewNotificationPanel.prefab to potentially alter its visibility. These changes aim to improve the management and representation of animations related to badge notifications.

Changes

File Path Change Summary
Explorer/Assets/DCL/Notifications/Animations/BadgeNotificationController.controller Added a new state in the animator with updated default state reference.
Explorer/Assets/DCL/Notifications/Animations/BadgeNotificationHide.anim Enhanced animation clip structure with new serialized fields for curves and properties.
Explorer/Assets/DCL/Notifications/NewNotification/Assets/NewNotificationPanel.prefab Modified m_Alpha property from 1 to 0, affecting the visibility of the notification panel.

Assessment against linked issues

Objective Addressed Explanation
No badge notification should appear if there are no pending badges to claim (#2011) The changes do not explicitly confirm resolution of the flashing issue.

🐇 In the meadow where bunnies play,
New animations brighten the day.
With badges that dance and panels that hide,
A smoother experience, we take in our stride!
Hops of joy for changes so bright,
In the Explorer, all feels just right! 🌼


Recent review details

Configuration used: CodeRabbit UI
Review profile: CHILL

Commits

Files that changed from the base of the PR and between cfb65d7 and 4726ee1.

Files selected for processing (3)
  • Explorer/Assets/DCL/Notifications/Animations/BadgeNotificationController.controller (3 hunks)
  • Explorer/Assets/DCL/Notifications/Animations/BadgeNotificationHide.anim (3 hunks)
  • Explorer/Assets/DCL/Notifications/NewNotification/Assets/NewNotificationPanel.prefab (1 hunks)
Additional comments not posted (4)
Explorer/Assets/DCL/Notifications/Animations/BadgeNotificationController.controller (2)

102-104: LGTM!

The addition of the InitialState aligns with the PR objective of ensuring that the badge notification does not appear at the beginning of the user experience. The positioning of the state at {x: 30, y: 10, z: 0} is also appropriate for the starting state.


116-116: LGTM!

Updating the m_DefaultState to reference the newly added InitialState is crucial for ensuring that the animation starts from the desired initial state. This change complements the addition of the InitialState and is necessary to prevent the brief flashing of the badge notification at the beginning of the user experience.

Explorer/Assets/DCL/Notifications/NewNotification/Assets/NewNotificationPanel.prefab (1)

269-269: Approved: m_Alpha change hides the notification panel

Setting m_Alpha to 0 will make the notification panel fully transparent, effectively hiding it from view. This aligns with the PR objective of ensuring the badge notification is not visible at the start.

However, please verify that:

  1. The notification panel's visibility is properly toggled back on at the appropriate time through animations or scripting.
  2. This change does not adversely affect any other notification functionality.
Explorer/Assets/DCL/Notifications/Animations/BadgeNotificationHide.anim (1)

Line range hint 1-1600: Animation system enhancements look good!

The changes to the AnimationClip structure, including the addition of detailed curve attributes and serialized properties, enhance the animation system's capabilities. These modifications allow for more nuanced control over animation behavior, particularly regarding alpha attributes and rotation orders.

The updates to path, classID, and flags also contribute to a more complex and flexible animation setup.

Overall, these changes improve the animation system, enabling more detailed and customizable animations.


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@RominaMarchetti RominaMarchetti left a comment

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Issue solved. The notification is not visible anymore.

Screen.Recording.2024-09-11.at.09.15.40.mov

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@Ludmilafantaniella Ludmilafantaniella left a comment

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🟢 Fix verified on Windows. Approved by QA.

Untitled.video.-.Made.with.Clipchamp.mp4

@sandrade-dcl sandrade-dcl changed the title Add initial state for badge notification animator fix: Badge Notification Flashing After Loading Screen Sep 11, 2024
@sandrade-dcl sandrade-dcl merged commit 3e426ab into main Sep 11, 2024
5 of 6 checks passed
@sandrade-dcl sandrade-dcl deleted the fix/badge-notification-flashing-after-loading-screen branch September 11, 2024 14:11
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[QA] Badge Notification Flashing After Loading Screen
3 participants