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Problem: compile error on windows build (fix #338) #650

Problem: compile error on windows build (fix #338)

Problem: compile error on windows build (fix #338) #650

Triggered via pull request August 10, 2023 10:22
Status Success
Total duration 2m 5s
Artifacts

release.yml

on: pull_request
Unreal_Release_4_27
1m 54s
Unreal_Release_4_27
Unreal_Release_5_0
1m 44s
Unreal_Release_5_0
Unreal_Release_5_1
1m 33s
Unreal_Release_5_1
Unreal_Release_5_2
1m 51s
Unreal_Release_5_2
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4 warnings
Unreal_Release_5_1
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Unreal_Release_5_0
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Unreal_Release_5_2
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Unreal_Release_4_27
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/