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Merge pull request #32 from crash1115/dev
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{ | ||
"C5ETRAINING.Ability": "属性", | ||
"C5ETRAINING.AbilityCha": "魅力", | ||
"C5ETRAINING.AbilityCheck": "属性检定", | ||
"C5ETRAINING.AbilityCon": "体质", | ||
"C5ETRAINING.AbilityDex": "敏捷", | ||
"C5ETRAINING.AbilityInt": "智力", | ||
"C5ETRAINING.AbilitySkillToolCheck": "属性/技能/工具检定", | ||
"C5ETRAINING.AbilityStr": "力量", | ||
"C5ETRAINING.AbilityWis": "感知", | ||
"C5ETRAINING.Action": "动作", | ||
"C5ETRAINING.Activity": "活动", | ||
"C5ETRAINING.ActivityProgress": "活动进度", | ||
"C5ETRAINING.Add": "添加", | ||
"C5ETRAINING.Advantage": "优势", | ||
"C5ETRAINING.AdjustProgressValue": "调整进度", | ||
"C5ETRAINING.AdvanceActivityProgress": "推进活动进度", | ||
"C5ETRAINING.AnnounceActivityCompletionFor": "宣告活动完成:", | ||
"C5ETRAINING.AnnounceActivityCompletionForHint": "选择一种角色类型,该类角色会在活动完成时触发发送聊天消息。", | ||
"C5ETRAINING.Apply": "应用", | ||
"C5ETRAINING.Attempt": "尝试", | ||
"C5ETRAINING.AttemptsToComplete": "尝试完成", | ||
"C5ETRAINING.AuditLog": "变更记录", | ||
"C5ETRAINING.AuditLogDeleteNote": "注意: 取消变更并不会回滚。 如果你想要回滚这里看到的更改的内容,你必须手动处理。但如果需要的话这个记录可以帮助你找出变更的部分。", | ||
"C5ETRAINING.AuditLogInstructionsGm": "该记录展示了对该角色休整活动的进度产生的所有变更的列表。你可以在查看时通过点击‘取消’栏的勾选框并点击窗口底部的按钮来从该列表中移除项目。一旦确认,你或者玩家都无法看到被删除的项目。", | ||
"C5ETRAINING.AuditLogInstructionsPlayer": "该记录展示了GM还没有审阅的你的休整活动的进度产生的所有变更的列表。检查后,这些记录将不再在这里显示。", | ||
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"C5ETRAINING.Cancel": "取消", | ||
"C5ETRAINING.CheckDC": "检定DC", | ||
"C5ETRAINING.CheckWithDC": "检定DC", | ||
"C5ETRAINING.Completed": "已完成", | ||
"C5ETRAINING.CompletedADowntimeActivity": "完成了一项休整活动。", | ||
"C5ETRAINING.CompletionTarget": "完成目标", | ||
"C5ETRAINING.Create": "创建", | ||
"C5ETRAINING.CreateNewDowntimeActivity": "创建一个新的休整活动", | ||
"C5ETRAINING.CurrentProgress": "当前进度", | ||
"C5ETRAINING.Custom": "自定义", | ||
"C5ETRAINING.CustomRoll": "自定义掷骰", | ||
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"C5ETRAINING.DC": "DC", | ||
"C5ETRAINING.DefaultAbility": "基于检定进度的默认属性/技能", | ||
"C5ETRAINING.DefaultAbilityHint": "为基于检定进度的休整活动,在创建时设置默认的属性/技能。在创建后可以编辑。", | ||
"C5ETRAINING.DefaultAbilityCompletion": "默认活动完成目标(属性/技能/工具检定)", | ||
"C5ETRAINING.DefaultAbilityCompletionHint": "为基于检定进度的休整活动,设定完成100%活动完成度默认所需要的目标数值。通常来说,平均每个人每次检定可以为活动进度贡献10点。默认值是300(也就是说每人每天独立训练平均需要30天)。", | ||
"C5ETRAINING.DefaultDcDifficulty": "默认检定难度(检定DC)", | ||
"C5ETRAINING.DefaultDcDifficultyHint": "为基于检定DC的休整活动,设定默认所需要的能力检定DC。默认值是10。", | ||
"C5ETRAINING.DefaultDcSuccesses": "默认活动完成目标(检定DC)", | ||
"C5ETRAINING.DefaultDcSuccessesHint": "为基于检定DC的休整活动,设定完成100%活动完成度默认所需要的检定成功次数。默认值是5次成功。", | ||
"C5ETRAINING.DefaultSimpleCompletion": "默认活动完成目标(简单)", | ||
"C5ETRAINING.DefaultSimpleCompletionHint": "为基于简单进度的休整活动,设定完成100%活动完成度默认所需要的尝试目标次数。默认值是10次尝试。", | ||
"C5ETRAINING.DefaultTimeCompletion": "默认活动完成目标(时间)", | ||
"C5ETRAINING.DefaultTimeCompletionHint": "为基于时间进度的休整活动,设定完成100%活动完成度默认所需要的天数。默认值是30天。(需要使用 About Time 模组)。", | ||
"C5ETRAINING.Delete": "删除", | ||
"C5ETRAINING.DeleteConfirmation": "你确定要删除该项目吗?", | ||
"C5ETRAINING.DeleteDowntimeActivity": "删除休整活动", | ||
"C5ETRAINING.Description": "描述", | ||
"C5ETRAINING.Disadvantage": "劣势", | ||
"C5ETRAINING.Dismiss": "取消", | ||
"C5ETRAINING.DismissSelected": "取消已选择的", | ||
"C5ETRAINING.DowntimeActivityComplete": "修正活动完成", | ||
"C5ETRAINING.DowntimeTabName": "休整活动选项卡名称", | ||
"C5ETRAINING.DowntimeTabNameHint": "设定训练选项卡的标题。默认值是'Downtime,'但你可以任意更改。", | ||
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"C5ETRAINING.Edit": "编辑", | ||
"C5ETRAINING.EditDowntimeActivity": "编辑休整活动", | ||
"C5ETRAINING.EnableDowntimeReminders": "启用休整活动提醒", | ||
"C5ETRAINING.EnableDowntimeRemindersHint": "启用该选项将会给GM在每天开始时显示一个提示,提醒让有休整活动的玩家是否推进进度。(需要使用 About Time 模组)。", | ||
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"C5ETRAINING.InvalidNumberWarning": "无效输入值。请输入一个数字。", | ||
"C5ETRAINING.InvalidTool": "未找到工具", | ||
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"C5ETRAINING.Name": "名称", | ||
"C5ETRAINING.NewDowntimeActivity": "新的休整活动", | ||
"C5ETRAINING.None": "无", | ||
"C5ETRAINING.Normal": "正常", | ||
"C5ETRAINING.NpcsOnly": "仅限NPC", | ||
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"C5ETRAINING.PcsAndNpcs": "PC和NPC", | ||
"C5ETRAINING.PcsOnly": "仅限PC", | ||
"C5ETRAINING.ProgressChange": "进度变更", | ||
"C5ETRAINING.ProgressionType": "进度类型", | ||
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"C5ETRAINING.ReviewChanges": "审阅变更", | ||
"C5ETRAINING.Roll": "掷骰", | ||
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"C5ETRAINING.SelectAnAbility": "选择一项进度使用的属性", | ||
"C5ETRAINING.ShowDowntimeTabPc": "显示休整选项卡(PC)", | ||
"C5ETRAINING.ShowDowntimeTabPcHint": "开启该项将会在所有PC的角色卡上显示休整活动选项卡。需要关闭重开角色卡来生效。", | ||
"C5ETRAINING.ShowDowntimeTabNpc": "显示休整选项卡(NPC)", | ||
"C5ETRAINING.ShowDowntimeTabNpcHint": "开启该项将会在所有NPC的角色卡上显示休整活动选项卡。需要关闭重开角色卡来生效。", | ||
"C5ETRAINING.Simple": "简单", | ||
"C5ETRAINING.Skill": "技能", | ||
"C5ETRAINING.SkillAcr": "特技", | ||
"C5ETRAINING.SkillAni": "驯兽", | ||
"C5ETRAINING.SkillArc": "奥秘", | ||
"C5ETRAINING.SkillAth": "运动", | ||
"C5ETRAINING.SkillDec": "欺瞒", | ||
"C5ETRAINING.SkillHis": "历史", | ||
"C5ETRAINING.SkillIns": "洞悉", | ||
"C5ETRAINING.SkillInv": "调查", | ||
"C5ETRAINING.SkillItm": "威吓", | ||
"C5ETRAINING.SkillMed": "医疗", | ||
"C5ETRAINING.SkillNat": "自然", | ||
"C5ETRAINING.SkillPer": "游说", | ||
"C5ETRAINING.SkillPrc": "察觉", | ||
"C5ETRAINING.SkillPrf": "表演", | ||
"C5ETRAINING.SkillRel": "宗教", | ||
"C5ETRAINING.SkillSlt": "巧手", | ||
"C5ETRAINING.SkillSte": "隐匿", | ||
"C5ETRAINING.SkillSur": "生存", | ||
"C5ETRAINING.SuccessesRequired": "需要成功", | ||
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"C5ETRAINING.Time": "时间(UTC)", | ||
"C5ETRAINING.ToggleInfo": "切换信息", | ||
"C5ETRAINING.Tool": "工具", | ||
"C5ETRAINING.ToolNotFoundWarning": "没有找到选择的工具。请编辑该活动并选择新的。", | ||
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"C5ETRAINING.User": "用户" | ||
} |
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