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Merge remote-tracking branch 'cocos-for-editor/v3.8.1' into develop #15703
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* fix type * fix readonly fix readonly * fix get/set type * fix switch type * fix eslint * update * optimize type in state-machine-eval
* fix object * fix action * fix type in instantiate.ts * fix type for NodeEventProcessor node_event_processor * fix type in input.ts * fix particle system * fix color type * fix CI * add tracking issue
…) (cocos#15556) Co-authored-by: cocos-robot <[email protected]>
* fix: wrong asm.js mem url on Xiaomi platform * revert binaryUrl fix on OPPO platform
* fix unlink prefab button visible bug in inspector * fix multiple unlink prefab nodes,record undo is incorrect * unlink prefab undo has recorded in scene process * optimize code
* optimize edit material in inspector * update * optimize multiple selections warning label style
…or (cocos#15547) * Add test utils: vec3 equality matcher and pseudo random generator * Add Quat jest matcher * Tweak * Update
* fix dependency on camera component * fix problem caused by removed deprecation
* fix label limit canvas size bug * limit recursion time * fix * fix * move * change * change * name change
…style; (cocos#15586) * reserve tab style of group; support new section style; * add mesh-renderer section group style
… overloaded constructor (cocos#15588)
…os#15564) * Revert "[fix] refactor physics2d contact listener (cocos#14026)" * tweaks
* fix blend enum export * fix convert string from ts to sp string * update skeleton data in preload * feature: support change slot texture web * feature: spine change slot texture native * fix set debug render in native * fix some spine asset with no mesh data * fix some interfaces * fix change slot repeat to create middleware textures * fix code style * update external config
update spine wasm
support taa mask
* export getAttachments * export getAttachments and other interface * change string to const string&
… out of bounds. (cocos#15663) Co-authored-by: Santy-Wang <[email protected]>
…ipt interfaces. (cocos#15664) * Fix the issue of aligning the enumeration order of event types in Wasm (native) and TypeScript interfaces. * optimize EventType_Complete order. * fix mapping bindings.
* fix wechat videoplayer pause&stop&play bug
…cos#15612) * 勾选use baked animation时的用户警告优化 * 更新 i18n
* fix problem when skin changed and slot texture changed * update external version
* remove unused data * refine
This reverts commit 9f03504.
* optimize inspector interface * move up or down component, keep its expand state
* Fix apply transform Tweak * Optimize
…ss whose parent is also an inner class (cocos#15689)
Conflicts: cocos/core/utils/x-deprecated.ts cocos/physics/bullet/instantiated.ts cocos/physics/framework/components/character-controllers/character-controller.ts cocos/render-scene/scene/shadows.ts cocos/rendering/render-shadow-map-batched-queue.ts cocos/spine/lib/instantiated.ts cocos/spine/lib/spine-define.ts cocos/spine/skeleton.ts native/cocos/editor-support/spine-wasm/AtlasAttachmentLoaderExtension.cpp native/cocos/editor-support/spine-wasm/spine-skeleton-instance.cpp native/cocos/editor-support/spine-wasm/spine-skeleton-instance.h native/cocos/editor-support/spine-wasm/spine-type-export.cpp native/cocos/editor-support/spine-wasm/spine-wasm.cpp native/external-config.json
V3.8.1 merge v3.8.0
…cocos#15641) * Fix LOD can not work normally while node's active changed dynamically
# Conflicts: # native/cocos/renderer/pipeline/custom/NativeRenderQueue.cpp # native/external-config.json
native/external-config.json
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@@ -3,6 +3,6 @@ | |||
"type": "github", | |||
"owner": "cocos-creator", | |||
"name": "engine-native-external", | |||
"checkout": "develop-25" | |||
"checkout": "v3.8.1-4" |
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这块是冲突的修改,麻烦看一下是否处理正确
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第三方库需要从 3.8.1 同步到 develop 分支,然后再修改这个值。
# Conflicts: # native/external-config.json
@star-e i merged first as this PR is easy to conflict. Please send a PR for native/cocos/renderer/pipeline/custom/NativeRenderQueue.cpp if needed. |
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