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Releases: bkacjios/m-overlay

v1.3.5 - Added support for Brawl (rev 2)

30 Jul 21:12
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Mark all versions of brawl to use the same config file. (Fixes issue …

v1.3.4 - Added option to change skip song button

30 Jul 19:27
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Skip button binding
Clicking on this highlighted button will allow you to set any button combination on your controller to skip the song.

v1.3.3 - Small fixes

29 Jul 19:27
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Fixed music stopping when switching to SSS (Stage select screen) (Fixes issues #20)
Added stock icons for Giga-Bowser, Master Hand, and Crazy Hand.

v1.3.2 - More QOL changes and polish

24 Jul 17:17
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  • Music will now start after the announcer says "GO!" rather than starting after stage load.
  • Music will now end right as the announcer says "GAME!" rather than ending after the stage is unloaded.
  • The port display will now show the proper character icon when picking on the CSS rather than just showing the generic smash logo.
  • Turning off debug console will now properly close the console window rather than prompting the user to restart the program.

v1.3.1 - QOL Changes

21 Jul 22:34
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  • Added a Stage Music/All folder. Music placed in this folder can show up on the menus or any stage.
  • You can now press down on the D-Pad to skip the current song.
    • Only the controller that is being displayed in the overlay has access to this feature, otherwise your opponent could skip the song. It is recommended to enable Auto detect port in the settings so you will always have control over the music; especially in Unranked where your port can change change from match to match.
  • Changed how the music playlist is generated.
    • Now, whenever the menu or stage is loaded for the first time it will generate a randomly ordered playlist using all tracks in Stage Music/All and Stage Music/STAGE NAME
    • The playlist keeps track of the "position" in the playlist, so when you go back to the menu or stage, it will continue where it left off.
    • When a song is played, it is moved to a random position somewhere before its current position in the playlist. This allows continuously random track selection with very rare chances for a song to be repeated. (Literally 1/x number of songs) You are guaranteed to hear ALL songs before hearing a repeat.

v1.3.0

20 Jul 21:59
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Updated settings menu

With this release comes a few notable changes.

  • Settings will now be properly saved on exit (Previously the config file was only written to when closing the escape menu)
  • Combined the old "Rollback/Netplay" and "Replay/Mirror" options into a single config, in an attempt make it easier to understand what it does.
  • Auto detect port will only be available in "Rollback/Netplay" mode. (This feature automatically switches the input viewer to your port when playing Unranked mode in Slippi)
  • Visually separated the music options in the setting menu.
  • Added an option "Loop stage song" (This feature will select a single random track to be continuously looped for the match)
  • Moved "Open stage music dir" button under general and renamed to "Open config directory"
  • "Debug mode" has been renamed to "Debug console" (When this option is enabled, a command line window will open up along side the program showing useful information for debugging issues)

v1.2.2 - Memory reading hotfix

20 Jul 04:27
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This release fixes an issue where the program could break when changing a game in dolphin. This would only occur if you closed a game and then created a new process. (such as opening a tab in a web browser or opening another program)

v1.2.1 - Allow custom music for all stages

19 Jul 20:48
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Enable all stages for music

v1.2.0 - More robust music loading system

18 Jul 01:30
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Before this update, the music loader would always try to load the file as if it were a valid song file. This could cause problems where a file is corrupt, causing the stage or menu that contained a broken music file to completely break. Now the program will properly check if the music file is valid while loading, and skip it if it fails and throw an error notification on the overlay.

Error example

v1.1.9 - Stage Music hotfix

17 Jul 20:07
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Thanks to this reddit thread, I discovered that there's a bug where if you had no music files for a given stage or the menu, it would stop the music from playing until you restart the program. This is now fixed.