Releases: bkacjios/m-overlay
v1.5.3 - More games
v1.5.2 - Small fix
- Make Slippi
Auto detect port
no longer work on offline modes, such as offline VS, classic, adventure, and all-star.
v1.5.1 - Slippi Music hotfix
Since I completely overhauled the music backend to work with all the other modes Melee has to offer, I accidentally forgot to make it work in Slippi as well, since Slippi uses an unused menu value.
v1.5.0 - Music update!
General Changes
- Added support for Luigi's Mansion (NTSC v1.0) (#50)
Melee Changes
- Music will now work in Classic mode, Adventure mode, All-star, and all of the "Special Melee" modes.
- A new
Single Player Music
folder has been added for stages that are exclusive to Classic mode, Adventure mode and All-star. (#52)
- A new
- Fixed music sometimes playing for a split second when switching between game states/menus.
- Fixed music playing during the intro video.
All
folders have been moved to the root of the directory. (#52)- Any songs that aren't categorized in
Melee
will be applied to EVERYTHING. - Any songs that aren't categorized in
Stage Music
will be applied to every stage. - Any songs that aren't categorized in
Series Music
will be applied to every series. - Any songs that aren't categorized in
Single Player Music
will be applied to all singleplayer only stages.
- Any songs that aren't categorized in
v1.4.5 - More game support
Added support for the following games
- Naruto - Gekitou Ninja Taisen! 4 (JP v1.0)
- Metroid Prime 2 randomizer
v1.4.4 - More games supported
- Greatly reduced CPU usage when scanning for the Dolphin process
- Added support for The SpongeBob SquarePants Movie (NTSC v1.1 and PAL v1.0)
- Added support for SpongeBob SquarePants: Battle for Bikini Bottom (NTSC v1.0)
- Added support for Paper Mario - The Thousand-Year Door (NTSC v1.0)
v1.4.3 - Pikmin 1/2 and Super Mario Sunshine (PAL/JP) support
Added support for Super Mario Sunshine (PAL/JP) (Fixes #37)
v1.4.2 - Fixed missing "Menu Music" folder for new installations
- When upgrading to the new folder structure, I made it so it so older installs would move the folder
Stage Music/Menu
to just a standaloneMenu Music
Folder, but forgot to create the folder if you are installing the program for the first time. This should be fixed now.
v1.4.1 - Pause volume and salty runback hotfix
- Pausing the game will now lower the current volume level by an additional 65% (Only in Direct play/Offline matches)
- Fixed music stopping when doing a salty runback (L+R+A+B+START)
v1.4.0 - Music refactor and other small changes and fixes!
-
Prepared a fix for a future version of Slippi
-
Music will now be stored in
%APPDATA%/m-overlay/Melee
Stage Music/Menu
has been moved toMelee/Menu Music
- There is now a new
Series Music
folder that will allow you to set music for specific game series. For example, any music you put inMelee/Series Music/Pokémon
will be played on both Pokémon Stadium and Poké Floats (#26) - When you first run the program after updating, it will automatically move your music to their new designated folders.
-
"Loop stage song" checkbox has been replaced with a multi-option box instead. (#29)
-
This will allow you to select 4 different music modes.
- Playlist mode
- Will play the next song in the list when a song ends.
- Loop menu
- Will loop the current song being played continuously in the menus.
- Loop stage
- Will loop the current song being played on the current played stage.
- Loop all
- Will loop the current song being played in the menus or while playing on a stage.
- Playlist mode
-
If you previously had "Loop stage song" checked, it will default to "Loop stage"
-
-
Music will now play immediately after stage load, rather than after "GO!" fades away (#30)
-
Added FLAC to the list of supported audio file types (#21)
-
Fixed Young Link's black and white stock icons being reversed. (#25)