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Enigmatica 6

This is the official repository and issue-tracker for the modpack Enigmatica 6, for Minecraft 1.16.x

Table of Contents


Testing

If you would like to help test Enigmatica 6, you're very welcome to do so. The best way you can test E6 is by playing the modpack, reporting bugs and providing feedback from your experience.

There are a few things I would like testers to consider/look for:

  • Bugs
  • Things you find boring/tedious
  • Things that need small optimizations, such as advancement text and textures.

I would also appreciate if you let me know what you think of the gameplay and why, especially if you didn't like it :)

Note: You do not have to use the below setup method, you can use the available files from CurseForge or Discord, however those are not updated as frequently as this repository.

Setup

For Contributors, Testers and Server Admins

Follow these steps to setup your workspace/server:

MultiMC (Linux / Windows / Mac)

Setup MultiMC Instance

  1. Download MultiMC and Git if you haven't already.
  2. Open MultiMC.
  3. Click Add Instance, choose Minecraft 1.16.5, click Ok.
  4. Click Edit Instance (right hand side)
  5. Click Install Forge, pick the latest version.

Repository Setup

  1. Fork and clone the Enigmatica 6 repository into your
  2. Open the folder of the MultiMC Instance you made (step 1-5), and go into the .minecraft folder - Open a terminal/command line and use the following commands:
git init                                           # Initialize git in folder
git remote add origin URLToYourEnigmatica6Fork     # Set remote origin to your Enigmatica 6 fork
git remote -v                                      # Verify remote
git fetch
git pull origin develop
  1. Now double click the script InstanceSyncSetup.sh to setup InstanceSync. It is found in the root folder.

You're done!

Tip: If you run into issues, verifying you are using the right Minecraft and Forge version in your MultiMC instance!

CurseForge App (Windows / Mac)

  1. Download the CurseForge App and Git if you haven't already.

  2. Fork and clone the Enigmatica 6 repository to the Instances folder of the CurseForge App, the default path is C:\Users\User\Documents\Curse\Minecraft\Instances.

    Note: If you've previously used the Twitch App the path will most likely be C:\Users\User\Documents\Twitch\Minecraft\Instances.

  3. Double click the script InstanceSyncSetup.bat to setup InstanceSync. It is found in the root folder.

  4. Pull.

  5. Open the CurseForge App and you should see Enigmatica 6. If you already had CurseForge App open, restart it.

You're done!

Alternatives

It is possible to setup a development instance for Enigmatica 6 in other ways, for example running it through the .Minecraft folder.

Server Automation

Automatic updates with Git

Note: You only have to do this setup once, afterwards you simply need to do step 8.

  1. Clone the Enigmatica 6 repository to an empty folder.
  2. Double click the script InstanceSyncSetup.bat to setup InstanceSync. It is found in the root folder.
  3. Open a command line, and navigate to the folder.
  4. Use the command git pull
  5. Navigate to the folder server
  6. Open the file settings.cfg and change MAX_RAM=4G to the amount you wish to allocate.
  7. Copy all files from the folder server into the root.
  8. Run remove-client-mods to ensure that no client-side mods are on the server.
  9. Double clicking update-server.bat will now update the modpack.

Using the update-server script will reset changes you've made to all files tracked by the repository. Anything put in the overrides folder will be copied into the root folder when the update-server script is finished - I recommend you put any changed configs and added mods there.

Docker

There's an example docker-compose.yml in the docker folder, for those who want to run an Enigmatica 6 server through Docker. It's based on Docker Minecraft Server, please see the link for configuration and advanced usage.

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The official repository and issue-tracker for Enigmatica 6

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