Skip to content

Nasscom UX Foundation Learning Journey is created by experts from Adobe and aligns 100% to the curriculum approved by the Industry and Government.

Notifications You must be signed in to change notification settings

baazis/Adobe-UX-Foundation-Learning-Journey

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

34 Commits
 
 

Repository files navigation

Adobe-UX-Foundation-Learning-Journey

Nasscom UX Foundation Learning Journey is created by experts from Adobe and aligns 100% to the curriculum approved by the Industry and Government.

Module - 1 Introduction to User Experience Design

A- Define User Experience ( What Does A UX/UI Designer Actually Do? )

B- User Experience Process ( Universal Principles of User Experience Design – An Introduction )

C- Components of any User Experience Process ( The UX Design Process: Everything You Need to Know )

D- Definition of a Good User Experience Design ( What Makes a Good User Experience? )

E- Components of Good User Experience Design (Usability Heuristics) ( The 4 Golden Rules of UI Design )

F- Examples of Good User Experience Design ( Eye-Opening Examples of Good & Bad UX Design )

Module -2 User Experience Research

A- What Is User Experience Research?

B- Designing Adobe XD: User Research & Testing

C- What Is Competitor User Experience Research ( A Guide to Competitive Analysis for UX Design )

D- User Experience Personas and User Profiles ( Putting Personas to Work in UX Design: What They Are and Why They’re Important )

E- Other Types of User Experience Research ( Comprehensive Guide to User Experience Research: Methods – Part 1)

F- Qualitative and Quantitative User Experience Research (Comprehensive Guide to User Experience Research: Methods – Part 2)

G- Running Interviews, and Observations for User Experience Research ( Top UX Research Interview Questions to Ask Users)

H- Understanding User-Testing Data and Results ( Translating User Research into User Experience Design )

Module 3 : Visual Design

A- Definition of Visual Design ( The Role of Visual Design In User Experience )

B- Introduction to Atomic Design ( Atomic Design Principles & Methodology 101 )

C- Elements of any Visual Design ( The Role of Visual Design In User Experience )

D- Elements of any Visual Design: Language ( Universal Principles of User Experience Design: Language & Typography – Part 2 )

E- Elements of any Visual Design: Color and Shape ( The Role of Color in Product Design: UX of Color Palettes )

What Is Color Theory? Meaning & Fundamentals

F- Elements of any Visual Design: Imagery ( Effective Use of Images & Graphics in UX Design )

G- Elements of any Visual Design: Typography ( Typography in UI Design )

H- Elements of any Visual Design: Buttons ( How to Design and Integrate Buttons Into Your UI )

I- Composition of Visual Design Elements ( Key Principles for Better Design Composition )

K- Composition of Visual Design Elements: Structure & Grid ( Layout Grids for Wireframes )

L- Composition of Visual Design Elements: Hierarchy of Content ( Visual Hierarchy in UX Design )

M- Composition of Visual Design Elements: States ( Designing States for Buttons & UI Interactions )

N- Principles for Designing Visual Elements for Different Platforms & Screen Sizes ( Ask a UXpert: How to Develop an Effective, Multi-Device UX Strategy )

O- Examples of Visual Design Elements across Multiple Platforms & Screen Sizes ( Adaptive Design vs. Responsive Design )

Module 4 : User Experience Design Strategy

A- An Introductory Guide to Information Architecture (The Beginner’s Guide to Information Architecture in UX )

B- Techniques & Best Practice for Developing an Information Architecture ( Information Architecture: The Intersection of Users, Content and Context )

C- Developing an Information Architecture for a Software Product or Solution ( Information Architecture Templates for Web Design )

D- Examples of Information Architecture ( 5 Examples of Effective Information Architecture )

E

What Is a Sitemap, and what Is Included?

> It’s possible to define two types of sitemaps—a visual sitemap that you create before building a website and an XML file that contains a list of the pages on your website.
> Visual sitemaps are a hierarchical diagram that shows the Information Architecture of a website. It gives you a visual representation of the site’s organization and how different sections are linked together.
> Sections can contain other sections or nodes (atomic unit of content). In this section, we'll explore what is involved in creating a sitemap, and explore some examples.

F- Developing a Sitemap for a Website ( Sitemaps & Information Architecture (IA) )

G- Examples of a Sitemap ( 5 Visual Sitemap Examples for Website Designs )

H- What Is Navigation and Hierarchy? ( Information Architecture and Navigation )

I- Navigation and Hierarchy: Taxonomy and Metadata ( Organizing Information with Taxonomies and Metadata )

J- Examples of Navigation Architecture and Hierarchy of Information ( Website & App Navigation Design Best Practices )

Module 5 : Mock Up & Prototypes

A- Different Types of Design Mock-Ups ( The Fundamentals of Wireframing and Prototyping )

B- User Personas, Scenarios and Stories ( Understanding User Journey vs. User Flow )

C- Design Ideation and Sketching ( Product Design Guide Part 2: Research, Analysis, Ideation )

D- Storyboarding User Experiences ( The What, Why, & When of Storyboarding in UX Design )

E- Design Wireframes ( Wireframing: A Blueprint to Your Site )

F- Design Prototyping and Types of Prototypes ( Low Fidelity vs. High Fidelity Prototyping )

Completed !!!

Certificate !!!

image

image

image

About

Nasscom UX Foundation Learning Journey is created by experts from Adobe and aligns 100% to the curriculum approved by the Industry and Government.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published