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Proper MDL fix for shadergen test
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JGamache-autodesk committed Oct 23, 2024
1 parent 720fdd0 commit 955ed34
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions source/MaterialXGenMdl/MdlShaderGenerator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -192,15 +192,18 @@ MdlShaderGenerator::MdlShaderGenerator() :

// <!-- <dielectric_bsdf> -->
registerImplementation("IM_dielectric_bsdf_" + MdlShaderGenerator::TARGET, ThinFilmReceiverNodeMdl::create);
registerImplementation("IM_dielectric_tf_bsdf_" + MdlShaderGenerator::TARGET, LayerableNodeMdl::create);

// <!-- <conductor_bsdf> -->
registerImplementation("IM_conductor_bsdf_" + MdlShaderGenerator::TARGET, ThinFilmReceiverNodeMdl::create);

// <!-- <generalized_schlick_bsdf> -->
registerImplementation("IM_generalized_schlick_bsdf_" + MdlShaderGenerator::TARGET, ThinFilmReceiverNodeMdl::create);
registerImplementation("IM_generalized_schlick_tf_82_bsdf_" + MdlShaderGenerator::TARGET, LayerableNodeMdl::create);

// <!-- <sheen_bsdf> -->
registerImplementation("IM_sheen_bsdf_" + MdlShaderGenerator::TARGET, LayerableNodeMdl::create);
registerImplementation("IM_sheen_zeltner_bsdf_" + MdlShaderGenerator::TARGET, LayerableNodeMdl::create);

// <!-- <image> -->
registerImplementation("IM_image_float_" + MdlShaderGenerator::TARGET, ImageNodeMdl::create);
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