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Streamlined FMOD Editor Initialization and Bank Loading Refactoring #11

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merged 1 commit into from
Aug 18, 2023

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This PR introduces following changes:

  • Proper file closure in the custom I/O hook has been implemented.
  • The initialization of the editor studio system occurs upon the project browser's opening and concludes when closed, paralleling the behavior for editor banks. Banks will load in blocking mode.
  • The Project Browser window runs in exclusive mode, necessitating active closure to prevent potential out-of-focus issues.
  • Adjustments have been made to the StudioEventEmitter3D gizmo due to limitations in accessing EventDescriptions during the editor stage.

This commit introduces following changes:

- Proper file closure in the custom I/O hook has been implemented.
- The initialization of the editor studio system occurs upon the project browser's opening and concludes when closed, paralleling the behavior for editor banks. Banks will load in blocking mode.
- The Project Browser window runs in exclusive mode, necessitating active closure to prevent potential out-of-focus issues.
- Adjustments have been made to the StudioEventEmitter3D gizmo due to limitations in accessing EventDescriptions during the editor stage.
@alessandrofama alessandrofama merged commit daf9986 into main Aug 18, 2023
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@alessandrofama alessandrofama deleted the refactor-editor-init-and-bank-loading branch August 19, 2023 00:46
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