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ui color
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YaeSakuraQvQ committed Jan 23, 2024
1 parent bee3694 commit fab814b
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions src/mi2u/MI2Utilities.java
Original file line number Diff line number Diff line change
Expand Up @@ -48,8 +48,8 @@ public MI2Utilities(){
fadeBackground = new TextureRegionDrawable(Core.atlas.find("fadeBackground"));

var whiteui = (TextureRegionDrawable)Tex.whiteui;
Mindow2.titleBarbgNormal = whiteui.tint(1f, 0.1f, 0.2f, 0.3f);
Mindow2.titleBarbgSnapped = whiteui.tint(1f, 0.1f, 0.2f, 0.2f);
Mindow2.titleBarbgNormal = whiteui.tint(0.97f, 0.66f, 0.8f, 0.8f);
Mindow2.titleBarbgSnapped = whiteui.tint(0.97f, 0.66f, 0.8f, 0.2f);
Mindow2.white = whiteui.tint(1f, 1f, 1f, 1f);
Mindow2.gray2 = whiteui.tint(0.2f, 0.2f, 0.2f, 1f);
MI2USettings.init();
Expand Down Expand Up @@ -112,9 +112,9 @@ public static void checkUpdate(){

addDragMove();

this.image().color(Color.coral).growX().height(2f).row();
this.image().color(Color.lightGray).growX().height(2f).row();
this.add("@update.title").growX().with(l -> l.setFontScale(1.2f)).row();
this.image().color(Color.coral).growX().height(2f);
this.image().color(Color.lightGray).growX().height(2f);

this.row();

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