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Enable mesh path.
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Themaister committed Dec 15, 2023
1 parent 6b4857d commit bb9239c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion vulkan/managers/resource_manager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -175,7 +175,7 @@ void ResourceManager::init()
opaque.domain = BufferDomain::Device;
opaque.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;

if (false && device->get_device_features().mesh_shader_features.taskShader &&
if (device->get_device_features().mesh_shader_features.taskShader &&
device->get_device_features().mesh_shader_features.meshShader)
{
mesh_encoding = MeshEncoding::Meshlet;
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