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Disable some mesh shader features.
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Triggers VVL.
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Themaister committed Mar 28, 2024
1 parent dffdf43 commit 87b9558
Showing 1 changed file with 3 additions and 0 deletions.
3 changes: 3 additions & 0 deletions vulkan/context.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1439,6 +1439,9 @@ bool Context::create_device(VkPhysicalDevice gpu_, VkSurfaceKHR surface,
ext.vk13_features.inlineUniformBlock = VK_FALSE;
ext.vk13_features.privateData = VK_FALSE;

ext.mesh_shader_features.primitiveFragmentShadingRateMeshShader = VK_FALSE;
ext.mesh_shader_features.meshShaderQueries = VK_FALSE;

ext.device_generated_commands_compute_features.deviceGeneratedComputeCaptureReplay = VK_FALSE;
// TODO
ext.device_generated_commands_compute_features.deviceGeneratedComputePipelines = VK_FALSE;
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