Skip to content

TheRockettek/RockUtilities

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

47 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

RockUtilities

Utilities mod for Colony Survival

Home Management

command name description
/sethome [name] Sets the name of a home where you are standing. Defaults to "home" if none provided
/delhome [name] Deletes a home with the name provded. If you only have one home, it will delete it
/homes Lists all your active homes
/home [name] Teleports to a specified home. If you only have one home, it will use it

Miscellaneous

command name description
/spawn Teleports you to spawn
/colonyspawn Teleports you to nearest active colony banner
/nearcolony Displays colonies that are nearby
/players Lists players on the server
/near Displays players that are nearby
/warps Lists all warps on a server
/warp [name] Teleports to a warp
/addwarp [name] Adds a warp (requires warp.add permission)
/delwarp [name] Deletes a warp (requires warp.delete permission)
/tpa [name] Requests a teleport to a user
/tpahere [name] Requests for a user to teleport to you
/tpaccept Accepts a teleport request
/tpdeny Denies a teleport request

WorldEdit

commmand description
/toggleeditwand Toggles if your edit wand should work//pos1
//pos2 Sets position 2 to your location
//hpos1 Sets position 1 to the block you're looking at
//hpos2 Sets position 2 to the block you're looking at
//clearhistory Clears undo history
//fast Increases speed of worldedit job creation. Increases speed at cost of performance
//limit Changes max size of a selection
//set Sets blocks in a selection
//cut Removes all blocks in a selection
//wand Gives you a wand
//desel Removes current selection
//chunk Sets selection to current chunk
//expand [direction] Expands the selection in a given direction
//contract [direction] Contracts the selection in a given direction
//outset Expands the selection in all directions
//count Counts the occurnace of a specific block in a selection
//distr Returns a list of distribution for each block type in a selection
//replace Replaces certain blocks to another type in a selection
//replacenear Replaces certain blocks to another type in a radius arround the player
//walls Creates walls along the edges of a selection
//faces Creates walls, ceiling and floor for a selection
//outline Creates an outline for a selection
//hollow Hollows the inside of a selection
//cyl <radius|x,z> [height] Creates a filled cylinder with either a radius or specified width, depth and optionally a height
//hcyl <radius|x,z> [height] Creates a hollow cylinder with either a radius or specified width, depth and optionally a height
//sphere <radius|x,y,z> Creates a filled sphere with either a radius or specified width, depth and height
//hsphere <radius|x,y,z> Creates a hollow sphere with either a radius or specified width, depth and height

Using RandomBlocks

It is possible to specify multiple block types when is used. It will treat the occurance of a specific block as multiple which means that specifying multiple instances of the same block will make it occur more. To be able to specify multiple blocks, they must be spaced with a comma. An example of this distribution is with stonebricks,stonebricks,stonebricks,stonebrickswhite which has 3 occurances of stonebricks and one occurance of stonebrickswhite which means that ~75% of blocks placed will be stonebricks and 25% being stonebrickswhite.

Planned features

  • Teleport to colony and home UI
  • Global warp functionality
  • Display a list of colonies
  • Display more colony stats for owners
  • WorldEdit
  • WorldGuard-esque functionality
  • GriefLogger (Something similar to CoreProtect)

Found a bug or want to suggest more features?

You can either PR it or contact me on discord at ImRock#0001