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Releases: RenderKit/ospray

OSPRay v1.2.0

08 Feb 22:24
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  • Added support for volumes with voxelType short (16-bit signed
    integers). Applications need to recompile, because OSPDataType has
    been re-enumerated
  • Removed SciVis renderer parameter aoWeight, the intensity (and now
    color as well) of AO is controlled via "ambient" lights. If
    aoSamples is zero (the default) then ambient lights cause ambient
    illumination (without occlusion)
  • New SciVis renderer parameter aoTransparencyEnabled, controlling
    whether object transparency is respected when computing ambient
    occlusion (disabled by default, as it is considerable slower)
  • Implement normal mapping for SciVis renderer
  • Support of emissive (and illuminating) geometries in the path tracer
    via new material "Luminous"
  • Lights can optionally made invisible by using the new parameter
    isVisible (only relevant for path tracer)
  • OSPRay Devices are now extendable through modules and the SDK.
  • Devices can be created and set current, creating an alternative
    method for initializing the API
  • New API functions for committing parameters on Devices
  • Removed support for the first generation Intel® Xeon Phi™ coprocessor
    (codename Knights Corner)
  • Other minor improvements, updates, and bugfixes:
  • Updated Embree required version to v2.13.0 for added features
    and performance
  • New API function ospDeviceSetErrorMsgFunc() to specify a
    callback for handling message outputs from OSPRay
  • Add ability to remove user set parameter values with new
    ospRemoveParam() API function
  • The MPI device is now provided via a module, removing the need
    for having separately compiled versions of OSPRay with and
    without MPI
  • OSPRay build dependencies now only get installed if
    OSPRAY_INSTALL_DEPENDENCIES CMake variable is enabled

OSPRay v1.1.2

01 Dec 03:51
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  • Various bugfixes related to normalization, epsilons and debug
    messages

OSPRay v1.1.1

24 Oct 19:12
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  • Fixed support of first generation Intel® Xeon Phi™ coprocessor
    (codename Knights Corner) and the COI device
  • Fix normalization bug that caused rendering artifacts

OSPRay v1.1.0

04 Oct 15:56
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  • New "scivis" renderer features
  • Single sided lighting (enabled by default)
  • Many new volume rendering specific features
    - Adaptive sampling to help improve the correctness of
    rendering high frequency volume data
    - Pre-integration of transfer function for higher fidelity
    images
    - Ambient occlusion
    - Volumes can cast shadows
    - Smooth shading in volumes
    - Single shading point option for accelerated shading
  • Add preliminary support for adaptive accumulation in the MPI device
  • Camera specific features
  • Initial support for stereo rendering with the perspective camera
  • Option architectural in perspective camera, rectifying
    vertical edges to appear parallel
  • Rendering a subsection of the full view with
    imageStart/imageEnd supported by all cameras
  • This will be our last release supporting the first generation Intel®
    Xeon Phi™ coprocessor (codename Knights Corner)
  • Future major and minor releases will be upgraded to the latest
    version of Embree, which no longer supports Knights Corner
  • Depending on user feedback, patch releases are still made to
    fix bugs
  • Enhanced output statistics in ospBenchmark application
  • Many fixes to the OSPRay SDK
  • Improved CMake detection of compile-time enabled features
  • Now distribute OSPRay configuration and ISPC CMake macros
  • Improved SDK support on Windows
  • OSPRay library can now be compiled with -Wall and -Wextra enabled
  • Tested with GCC v5.3.1 and Clang v3.8
  • Sample applications and modules have not been fixed yet, thus
    applications which build OSPRay as a CMake subproject should
    disable them with -DOSPRAY_ENABLE_APPS=OFF and
    -DOSPRAY_ENABLE_MODULES=OFF
  • Minor bug fixes, improvements, and cleanups
  • Regard shading normal when bump mapping
  • Fix internal CMake naming inconsistencies in macros
  • Fix missing API calls in C++ wrapper classes
  • Fix crashes on MIC
  • Fix thread count initialization bug with TBB
  • CMake optimizations for faster configuration times
  • Enhanced support for scripting in both ospGlutViewer and
    ospBenchmark applications

OSPRay v1.0.0

20 Jul 19:11
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  • New OSPRay 'SDK'
  • OSPRay internal headers are now installed, enabling applications
    to extend OSPRay from a binary install
  • CMake macros for OSPRay and ISPC configuration now a part of
    binary releases
    - CMake clients use them by calling
    include(${OSPRAY_USE_FILE}) in their CMake code after
    calling find_package(ospray)
  • New OSPRay C++ wrapper classes
    - These act as a thin layer on top of OSPRay object handles,
    where multiple wrappers will share the same underlying
    handle when assigned, copied, or moved
    - New OSPRay objects are only created when a class instance is
    explicity constructed
    - C++ users are encouraged to use these over the ospray.h
    API
  • Complete rework of sample applications
  • New shared code for parsing the commandline
  • Save/load of transfer functions now handled through a separate
    library which does not depend on Qt
  • Added ospCvtParaViewTfcn utility, which enables
    ospVolumeViewer to load color maps from ParaView
  • GLUT based sample viewer updates
    - Rename of ospModelViewer to ospGlutViewer
    - GLUT viewer now supports volume rendering
    - Command mode with preliminary scripting capabilities,
    enabled by pressing ':' key (not available when using
    Intel C++ compiler (icc))
  • Enhanced support of sample applications on Windows
  • New minimum ISPC version is 1.9.0
  • Support of Intel® AVX-512 for second generation Intel® Xeon Phi™
    processor (codename Knights Landing) is now a part of the
    OSPRAY_BUILD_ISA CMake build configuration
  • Compiling AVX-512 requires icc to be enabled as a build option
  • Enhanced error messages when ospLoadModule() fails
  • Added OSP_FB_RGBA32F support in the DistributedFrameBuffer
  • Updated Glass shader in the PathTracer
  • Many miscellaneous cleanups, bugfixes, and improvements

OSPRay v0.10.1

02 Jun 23:48
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  • Fixed support of first generation Intel® Xeon Phi™ coprocessor
    (codename Knights Corner)
  • Restored missing implementation of ospRemoveVolume()

OSPRay v0.10.0

13 May 19:03
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  • Added new tasking options: Cilk, Internal, and Debug
  • Provides more ways for OSPRay to interact with calling
    application tasking systems
    - Cilk: Use Intel® Cilk™ Plus language extensions (ICC only)
    - Internal: Use hand written OSPRay tasking system
    - Debug: All tasks are run in serial (useful for debugging)
  • In most cases, TBB remains the fastest option
  • Added support for adaptive accumulation and stopping
  • ospRenderFrame now returns an estimation of the variance in
    the rendered image if the framebuffer was created with the
    OSP_FB_VARIANCE channel
  • If the renderer parameter varianceThreshold is set,
    progressive refinement concentrates on regions of the image with
    a variance higher than this threshold
  • Added support for volumes with voxelType ushort (16-bit unsigned
    integers)
  • OSPTexture2D now supports sRGB formats -- actually most images are
    stored in sRGB. As a consequence the API call ospNewTexture2D()
    needed to change to accept the new OSPTextureFormat parameter.
  • Similarly, OSPRay's framebuffer types now also distinguishes between
    linear and sRGB 8-bit formats. The new types are OSP_FB_NONE,
    OSP_FB_RGBA8, OSP_FB_SRGBA, and OSP_FB_RGBA32F
  • Changed "scivis" renderer parameter defaults
  • All shading (AO + shadows) must be explicitly enabled
  • OSPRay can now use a newer, pre-installed Embree enabled by the new
    OSPRAY_USE_EXTERNAL_EMBREE CMake option
  • New ospcommon library used to separately provide math types and OS
    abstractions for both OSPRay and sample apps
  • Removes extra dependencies on internal Embree math types and
    utility functions
  • ospray.h header is now C99 compatible
  • Removed loaders module, functionality remains inside of
    ospVolumeViewer
  • Many miscellaneous cleanups, bugfixes, and improvements:
  • Fixed data distributed volume rendering bugs when using less
    blocks than workers
  • Fixes to CMake find_package() config
  • Fix bug in GhostBlockBrickVolume when using doubles
  • Various robustness changes made in CMake to make it easier to
    compile OSPRay

OSPRay v0.9.1

01 Mar 10:36
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  • Volume rendering now integrated into the "scivis" renderer
  • Volumes are rendered in the same way the "dvr" volume renderer
    renders them
  • Ambient occlusion works with implicit isosurfaces, with a known
    visual quality/performance trade-off
  • Intel® Xeon Phi™ (codename Knights Corner) COI device and build
    infrastructure restored (volume rendering is known to still be
    broken)
  • New support for CPack built OSPRay binary redistributable packages
  • Add support for HDRI lighting in path tracer
  • Add ospRemoveVolume() API call
  • Add ability to render a subsection of the full view into the entire
    framebuffer in the perspective camera
  • Many miscellaneous cleanups, bugfixes, and improvements:
  • The depthbuffer is now correctly populated by in the "scivis"
    renderer
  • Updated default renderer to be "ao1" in ospModelViewer
  • Trianglemesh postIntersect shading is now 64-bit safe
  • Texture2D has been reworked, with many improvements and bug fixes
  • Fixed bug where MPI device would freeze while rendering frames
    with TBB
  • Updates to CMake with better error messages when TBB is missing

OSPRay v0.9.0

01 Mar 10:39
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The OSPRay v0.9.0 release adds significant new features as well as API
changes.

  • Experimental support for data-distributed MPI-parallel volume
    rendering
  • New SciVis-focused renderer ("raytracer" or "scivis") combining
    functionality of "obj" and "ao" renderers
  • Ambient occlusion is quite flexible: dynamic number of samples,
    maximum ray distance, and weight
  • Updated Embree version to v2.7.1 with native support for AVX512 for
    triangle mesh surface rendering on the Intel Xeon Phi processor
    (codename Knights Landing)
  • OSPRay now uses C++11 features, requiring up to date compiler and
    standard library versions (GCC v4.8.0)
  • Optimization of volume sampling resulting in volume rendering
    speedups of up to 1.5x
  • Updates to pathtracer
  • Reworked material system
  • Added texture transformations and colored transparency in OBJ
    material
  • Support for alpha and depth components of framebuffer
  • Added thinlens camera, i.e. support for depth of field
  • Tasking system has been updated to use Intel® Threading Building
    Blocks (TBB)
  • The ospGet*() API calls have been deprecated and will be removed
    in a subsequent release