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OSPRay v0.9.0

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@johguenther johguenther released this 01 Mar 10:39
· 7261 commits to devel since this release

The OSPRay v0.9.0 release adds significant new features as well as API
changes.

  • Experimental support for data-distributed MPI-parallel volume
    rendering
  • New SciVis-focused renderer ("raytracer" or "scivis") combining
    functionality of "obj" and "ao" renderers
  • Ambient occlusion is quite flexible: dynamic number of samples,
    maximum ray distance, and weight
  • Updated Embree version to v2.7.1 with native support for AVX512 for
    triangle mesh surface rendering on the Intel Xeon Phi processor
    (codename Knights Landing)
  • OSPRay now uses C++11 features, requiring up to date compiler and
    standard library versions (GCC v4.8.0)
  • Optimization of volume sampling resulting in volume rendering
    speedups of up to 1.5x
  • Updates to pathtracer
  • Reworked material system
  • Added texture transformations and colored transparency in OBJ
    material
  • Support for alpha and depth components of framebuffer
  • Added thinlens camera, i.e. support for depth of field
  • Tasking system has been updated to use Intel® Threading Building
    Blocks (TBB)
  • The ospGet*() API calls have been deprecated and will be removed
    in a subsequent release