v1.10 (22-04-2024)
Special thanks to Gaph and her fork of this engine for the many QOL improvements and observations, some of which became part of this update.
- objWarpTransition no longer takes focus away from the mouse.
- scrGlobalSettings does not get reloaded after opening the pause menu.
- Window handling operations no longer use DisplayServer, fixing some window mode related bugs in different OS.
- objJumpSwitchSpike has been refactored.
- Added new debug-related functionality to objPlayer.
- Added new debug-related visual information to objHUD.
- Added window scaling and window scaling settings to rMenuSettings.
- Added FPS display, time and death counters to the window title bar.
- Removed unnecessary functions in scrGlobalGame.
- Minor changes to scrGlobalGame.
- Minor changes to rMenuSettings.
- Quitting to the main menu from the pause menu now behaves differently.
- Added new sound effect to objFadingBlock.