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Midgard - Windows

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[StaticTerrain] Parallelized the slope map & normals computation loops
Midgard - Windows #41: Commit f06b38d pushed by Razakhel
July 7, 2024 12:28 7m 22s main
July 7, 2024 12:28 7m 22s
[RaZ] Updated RaZ (commit d70a312)
Midgard - Windows #40: Commit 2cba3cf pushed by Razakhel
June 30, 2024 20:25 7m 37s main
June 30, 2024 20:25 7m 37s
[DynamicTerrain] Added slope map computation
Midgard - Windows #37: Commit 65c0b34 pushed by Razakhel
October 7, 2023 16:34 9m 53s main
October 7, 2023 16:34 9m 53s
[StaticTerrain] The slope map includes the slope direction
Midgard - Windows #35: Commit 293e02c pushed by Razakhel
October 7, 2023 08:51 9m 39s main
October 7, 2023 08:51 9m 39s
[RaZ] Updated RaZ (commit 9cad0f6)
Midgard - Windows #33: Commit 65af4d3 pushed by Razakhel
October 6, 2023 15:09 11m 32s main
October 6, 2023 15:09 11m 32s
[DynamicTerrain] The tessellated terrain now has colors
Midgard - Windows #32: Commit 086e675 pushed by Razakhel
August 19, 2023 21:19 9m 43s main
August 19, 2023 21:19 9m 43s
[RaZ] Updated RaZ (commit c8b365f)
Midgard - Windows #31: Commit 680e8f5 pushed by Razakhel
August 19, 2023 19:00 9m 40s main
August 19, 2023 19:00 9m 40s